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[23:21:03] | jpabq: | gigem, et al: Under wayland, Qt automatically scales the window by 2x if "display" has been scaled by any amount. When "we" go to draw the widgets we are ignoring that scaling (except on Mac OS) resulting in only 1/4 of the window being used. It is easy to enable the scaling of the widgets, but I am not sure I like the result. Under X11, when you say `--geometry 1920x1080', you get 1920x1080 REAL PIXELS. Under wayland, this scaling |
[23:21:03] | jpabq: | results in the frontend window being 2x times what was asked for. Is this acceptable, or should I figure out how to tell Qt to ignore the display scaling factor? |
[23:25:55] | jpabq: | Doing a bit of Googling, it looks like disabling Qt's scaling is problematic. They offered a flag in Qt < 6, but removed it because it didn't work reliably across different implementations of Wayland. |
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