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[01:59:11] | DevMythNotifyBot: | COMMIT: linuxdude42 pushed 1 commit(s) to branch master: https://github.com/MythTV/mythtv/compare/4537 . . . 31bab0217035 |
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[02:17:54] | hampton: | Boom |
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[02:32:26] | DevMythNotifyBot: | COMMIT: linuxdude42 pushed 1 commit(s) to branch master: https://github.com/MythTV/mythtv/compare/31ba . . . 2c13b67e6c39 |
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[04:35:01] | gigem: | peterbennett: It's been a busy day but did reply to your email. As far as I can tell, I'm using the same ndk and platform tools as you. With a clean checkout of packaging, I get a working frontend with my last change. Without that change the frontend can't find it's libraries just like in the log I sent you earlier. I also tried reinstalling the older, platform tools for android 21 but it made |
[04:35:03] | gigem: | no difference. What is in your ./mythinstall64/gradle.properties file? One thing that seems off in mine is both qtMinSdkVersion and qtTargetSdkVersion are set to 29. In our previous builds, I though min version was set to 21. With the new qt5.15 methods, I'm not sure where/how the min version is set. I don't know if that's related to the problems we're having but is something unexpected that I |
[04:35:05] | gigem: | noticed. |
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[08:36:32] | DevMythNotifyBot: | issue opened by warpme, "mythwebbrowser: when page is rendered – screen drawing is variously broken ": https://github.com/MythTV/mythtv/issues/529 |
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[18:58:56] | gigem: | peterbennett: Do you have ANDROID_NATIVE_API_LEVEL=21 in your environment or run makelibs.sh/mythbuild.sh withh --sdk 21? I think that's the difference. I build with the default as defined in setenv.sh which is 29. |
[18:59:44] | peterbennett: | I ampretty sure I do, let me check |
[19:00:46] | peterbennett: | I have these in my buildrc |
[19:00:47] | peterbennett: | ARM64=1 |
[19:00:47] | peterbennett: | ANDROID_NATIVE_API_LEVEL=21 |
[19:01:29] | peterbennett: | We have always built with 21. Is it OK to use 29? |
[19:13:55] | gigem: | I've never explicitly specified it but my understanding is that's what we've targeted. As stated, I've used defaults when I build. Maybe a recent change in git caused the change. |
[19:16:36] | gigem: | As I recall, using NDK 21 is essential as markspieth has yet to get later versions to compile mythfrontend and libs successfully, however, I thought later version of the SDK (mainly platform tools) should work (or at least be supported). |
[19:20:47] | gigem: | I just checked my backups. I've been using SDK 29 for a long, long time. It's almost certainly the change to Qt 5.15 (and the bug I referenced) that prompted the need for extractNativeLibs=true. |
[19:42:21] | gigem: | peterbennett: fyi, a mediacodec change I'd like to make in the not too distant future will require api >= 24 or maybe 26. That is to support aimagereader rendering which is preferred over surface rendering when using the ndk. I'd hoped to drop support for surface rendering but might have to keep it for fire tv devices. |
[19:42:47] | gigem: | Hmm, I bet it's the use of sdk 29 that causes my 32-bit builds to not run on the fire stick 4k. |
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[20:30:11] | gigem: | Yes, that's the reason for my 32-bit builds failing to run. |
[20:31:25] | gigem: | I'll try to make the use of extractNativeLibs conditioinal on the appropriate sdk. |
[20:50:02] | DevMythNotifyBot: | pull_request closed by linuxdude42, "Rearranging compat.h": https://github.com/MythTV/mythtv/pull/447 |
[20:50:02] | DevMythNotifyBot: | COMMIT: linuxdude42 pushed 1 commit(s) to branch master: https://github.com/MythTV/mythtv/compare/2c13 . . . 0f9060e42ccc |
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