| Saturday, February 2nd, 2019, 00:22 UTC | ||
| [00:22:21] | gigem: | peterbennett: I forgot to mention earlier that I noticed a bug in previously recorded last night. When sorting by time, the left panel showed 'February 2019', 'Last two weeks', 'January 2019', .... 'Last two weeks' should always be first. I highly suspect the problem was because we are behind GMT — it was already February in GMT but still January in local time. |
| [00:28:40] | tgm4883: | How do themes get into the android frontend? The same way as the x86 frontend? |
| [00:37:27] | gigem: | tgm4883: Yes, they are either builtin or downloaded by the theme chooser. |
| [00:37:46] | tgm4883: | ok |
| [00:38:20] | tgm4883: | -users asking for the Mythbuntu theme, I assume it wasn't being built for the theme chooser for v30 so I just responded to the email |
| [00:39:45] | gigem: | Check the irc logs from earlier today. I think someone (maybe stuarta) mentioned themes weren't being built for v30 yet. |
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| [02:13:44] | MythBuild: | Build 30-ubuntu-19_04–64bit #10 is complete: Success [build successful] – https://code.mythtv.org/buildbot/#builders/99/builds/10 |
| [02:13:44] | ** MythLogBot https://code.mythtv.org/trac/ticket/10 ** | |
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| [02:58:58] | gigem: | jpabq: Regarding commit 4d6ce027, is there some reason you can't simply use an "order by" to make sure the desired channel is the first one returned? Also, can you channel.recpriority be a secondary sort condition. There's a change I'd like to make down the road that would use that too. |
| [03:01:37] | jpabq: | gigem: possibly.... I have to admit I didn't think of that. I will try it. With Directv, I have several channel Ids for the same channum. I was getting recording failures when checking to see if a recording was on the same channel as the over-lapping recording because it was testing different chan Ids. |
| [03:30:03] | jpabq: | gigem: I don't do enough SQL to be good at it — just enough to get by. I still want to enhance power recordings to allow for inclusion/exclusion of genres, so I guess I will have some learning to do. |
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| [03:55:20] | markspieth2: | peterbennett: I was using s/w decode at 1.2x when I was testing. works much better than mediacodec and way fast enough |
| [03:56:03] | jpabq: | peterbennett: I tried the AVSync patch ---- HUGE improvement. Thanks. |
| [03:56:12] | markspieth2: | you get an exagerrated effect if you turn on motion comp on the tv. |
| [03:56:30] | markspieth2: | i will get you a sample. |
| [04:22:15] | markspieth2: | peterbennett: I sent you a mail with video details. |
| [05:19:32] | gigem: | peterbennett: I agree with jpabq that the avsync change is an improvement. I'm still trying to get used to it, though — the faster catch up is more jarring than the subtler catch up from before. Another improvement that I think would help is to determine how far the video is behind the audio on average after skips. Then, start delaying the audio by that much after skips so that no or only a very, small, |
| [05:19:34] | gigem: | avsync adjustment is needed. |
| [05:23:17] | gigem: | jpabq: I was a complete, sql newbie when I started on MythTV. And some of it still shows. Power rules are a great example. Injection attack, what's that? I'm still no expert but I've learned a lot since then. I figured your change was related to DirectTV using the same channel number for SD, HD and maybe other channel variants. |
| [05:26:28] | gigem: | jpabq: I haven't tried your patch yet. I want to recreate the problem first. On my shield last night, leaving it paused completely locked up my shield to the point that I had to cycle the power to get it back. On Linux tonight, it resumed playback without any problem. That was with recordings NFS mounted, though. I'll re-run that with the recordings not mounted to force streaming. |
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| [10:08:34] | warpme_: | markk_: sorry not replaying to You questions few days ago. I?m back in home and do some tests on rpi2 with eglfs |
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| [10:11:22] | warpme_: | I?m testing on qt5.12 build atop of rpi gles software stack – so qt provides gles with eglfs drwing. I?m building 9e4859865197f63df1a228e378d1440778734224. myth starts but colors semt to be wrong |
| [10:36:54] | markk_: | warpme: gles software stack? colours in video or ui or both? |
| [10:39:31] | markk_: | warpme_: some logs might help |
| [10:39:40] | warpme_: | gles software stack: I mean egl/glesv2/lib downloaded from rpi git (all libs residing in /vc/opt/lib). Colours in ui. I can?t test video as after few steeps in bowsing ui fe just hangs. |
| [10:40:02] | warpme_: | logs: sure – give me few sec will post soon |
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| [10:54:51] | warpme_: | screen looks like this: http://pasteall.org/pic/bd68cac9eb5af1c8b81d6361609b274c |
| [10:58:17] | warpme_: | log is following: https://pastebin.com/hbZ06w16 |
| [10:59:50] | warpme_: | As You see drawng is with QT_QPA_EGLFS_FORCE888 a without this I have black screen... |
| [11:11:59] | markk_: | warpme_: and this is without X? |
| [11:14:54] | markk_: | hrm hadn't noticed the FORCE888 option. warpme_: I'll have to have another try with my pi. haven't tested it in perhaps 2 weeks. I've seen the alpha issues before – but not with the broadcom eglfs driver. |
| [11:15:04] | markk_: | need to head off for a bit |
| [11:19:42] | warpme_: | markk_: yes this is without X. |
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| [11:57:09] | warpme_: | markk_: also last few commits in render2019 are breaking building myth with omx. f818069b51402d40b0a933067b188a6b60fe6c76 seems to be last one I can compile... |
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| [14:01:11] | markk_: | warpme_: pi build should be fixed now. just recompiling on my pi zero – should be ready on monday:) probably about the same time my new 3b+ arrives:) |
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| [15:19:16] | MythBuild: | Build 2019-render-debian-stretch-rpi2-armv7l #33 is complete: Success [build successful] – https://code.mythtv.org/buildbot/#builders/97/builds/33 |
| [15:19:16] | ** MythLogBot https://code.mythtv.org/trac/ticket/33 ** | |
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| [17:20:39] | warpme_: | markk_: happy to report: current render2019 buiilds ok; whows ui with correct colours; hangs on first screen any change by any ui action. log: https://pastebin.com/X4ruXs1A |
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| [22:55:07] | markspieth: | markk_: I notice on the shield the linear shader has the fields the wrong way around. |
| [22:55:59] | markspieth: | peterbennett: avsync2 skip and start are great now. |
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| [23:24:50] | peterbennett: | markspieth: I could not recreate your shield issues. I sent an email |
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