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[15:36:56] | gigem: | peterbennett: Regarding #12664, I think part of the solution is to have an initial popup to choose the card type when adding a new card. Any card type specific auto discovery can be done after that. That way the long delay is only incurred when adding a VBox card. Furthermore, once a card type is selected, mythtv-setup should not allow it to be changed. That will fix a long standing problem where some |
[15:36:56] | ** MythLogBot http://code.mythtv.org/trac/ticket/12664 ** | |
[15:36:57] | gigem: | things can get messed up if a card type is changed. |
[15:37:47] | stuarta: | gigem: i was thinking that vbox discovery should be it's own thread, and fire off signals if found |
[15:47:16] | gigem: | stuarta: That could still be done. My main point is that forcing the user to choose the card type earlier already needs to be done and could help with this issue too. It's on my TODO list, but if Peter's going to be working on that part of the code, maybe I could get him to make that change too. :) |
[15:47:38] | stuarta: | :) |
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[16:03:14] | stuarta: | does anyone actually use xinerama to stretch the video output across 2 screens these days???? |
[16:04:08] | stuarta: | been playing around with QDesktopWidget and i reckon we can ditch all the xinerama specific code |
[16:11:04] | peterbennett: | stuarta: I cannot imagine that would give a good experience. |
[16:11:24] | stuarta: | peterbennett: watching stretched across 2 screens? no, i agree |
[16:11:33] | jheizer: | chop it! |
[16:11:44] | ** jheizer offers a worthless opinion ** | |
[16:13:04] | stuarta: | my experiments are here https://github.com/stuarta/opengl-qt5/tree/master/01c-multi-head |
[16:13:48] | stuarta: | mainly draws a pretty blue triangle :) |
[16:14:52] | stuarta: | i'm essentially working my way towards understanding how we interact with the display using qt |
[16:15:01] | stuarta: | progressing nicely |
[16:16:37] | peterbennett: | Yes, OpenGL is rather hairy stuff |
[16:17:00] | stuarta: | hence why i'd like to be able to hide the hairy bits behind qt |
[16:17:25] | stuarta: | it's quite happily working on both OpenGL and OpenGLES (ie. rpi) |
[16:17:34] | stuarta: | same shaders etc |
[16:18:26] | peterbennett: | Using OpenGL ES, not the "experimental" OpenGL? |
[16:19:32] | stuarta: | it still uses opengles even in the experimental one, just avoids the closed source bits |
[16:20:43] | stuarta: | the original stuff in jessie was a bit of a hack to get working, the new experimental stuff is actually much cleaner |
[16:20:50] | peterbennett: | But once you activate the experimental opengl, openmax video fails. |
[16:21:25] | stuarta: | i haven't got as far as decode assist yet |
[16:21:35] | stuarta: | maybe by the time i do, they will have fixed it! |
[16:22:18] | peterbennett: | Yes I have been hoping they will fix it |
[16:34:08] | stuarta: | peterbennett: what i'm basically attempting to do, is see if we can clean up the interface to the graphics hardware and not have so much x specific code in there |
[16:34:20] | stuarta: | i suspect that's what is currently breaking my vaapi on f26 |
[16:35:20] | peterbennett: | stuarta: That's the vaapi on wayland ? |
[16:35:47] | stuarta: | yeah |
[16:38:48] | stuarta: | right, heading off |
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[21:13:45] | gigem: | Is anyone using the schedule as group feature with a largish number of inputs? Did you do anything special to help keep the input numbers recognizable? |
[21:14:02] | gigem: | I'm probably going to switch my production system over to 0.29 in the next week or two so I can actually use that feature it took me forever to finally add. I've currently got 12 physical inputs available, though With multirec, that could easily lead to 40 or more virtual inputs! That's a lot to mentally keep track of how they map back to their physcial counterparts. I know I could "fixup" my database |
[21:14:04] | gigem: | manually to force a logical numbering scheme, but that's not something a typcial user could or should have to do. |
[21:14:09] | gigem: | Consequently, I'm thinking we might want to require the input name field to always be filled in and be unique and then use it in more user-facing places where we currently use inputid. One problem with that is what to do in places where there is only limited space. For example, many themes only have room for one or two characters for the combined inputid/recstatus column on the view scheduled screen. |
[21:14:20] | gigem: | I'd prefer not to add a new, "short input name" field if we don't have to. Would simply using the first and last letters of the existing name be too obscure? For example, "HDHR-2" would be used when space allows and "H2" could be used when space is tight? Thoughts? |
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