MythLogBot@irc.freenode.net :: #mythtv

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Details:
    datetime:  2025-09-13 16:09:45 (UTC)
    errornum:  2
  error type:  Warning
error string:  Undefined variable $query
    filename:  /usr/share/beirdobot/web/includes/utils.php
  error line:  229

Error at /usr/share/beirdobot/web/includes/utils.php, line 229:
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Details:
    datetime:  2025-09-13 16:09:45 (UTC)
    errornum:  2
  error type:  Warning
error string:  Undefined variable $query
    filename:  /usr/share/beirdobot/web/includes/utils.php
  error line:  229

Error at /usr/share/beirdobot/web/includes/utils.php, line 229:
Undefined variable $query


Details:
    datetime:  2025-09-13 16:09:45 (UTC)
    errornum:  2
  error type:  Warning
error string:  Undefined variable $query
    filename:  /usr/share/beirdobot/web/includes/utils.php
  error line:  229
Saturday, May 18th, 2013, 00:07 UTC
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[01:16:31] danielk22: Does anyone remember what the QProcess bug was that caused us to create MythSystem? I'm looking at MythSystem and the API looks pretty complicated.
[01:16:32] danielk22: If the QProcess bug is fixed maybe we can just go back to that.. or we can fix the QProcess bug and go back to QProcess when the fix has propagated.
[01:37:48] danielk22: Hmm, it looks like QProcess need an event thread to be running.. I'll make a few cleanup passes over MythSystem.
[01:42:27] wagnerrp: MythSystem was created to replace several different independent mechanisms in the code for running external processes, including myth_system() and QProcess
[01:51:11] danielk22: Yeah, the API isn't that bad, it just needs a little TLC.
[01:51:59] wagnerrp: it has ballooned a bit as it expanded to replace other methods
[01:53:25] danielk22: Yeah, that's what it looks like. It looks like we just kept adding functionality without not going back to refactor & simplify. Like many classes in MythTV...
[01:58:56] MythBuild: build #9 of logging-linux-64bit-icc is complete: Failure [4failed install plugins] Build details are at http://code.mythtv.org/buildbot/builders/logg . . . icc/builds/9 blamelist: Daniel Kristjansson <danielk@cuymedia.net >
[02:03:47] bobweaver: danielk22, it is not qt5 ?
[02:04:21] bobweaver: for qprocess that is
[02:04:32] bobweaver: well for the whole compile that is
[02:04:34] bobweaver: lol
[02:05:25] bobweaver: danielk22, Why not just make decalartive views on that and make a system(myth) decalaritive plugin to expose to qml ?
[02:06:11] bobweaver: then face design and ui on qml and not application view ? or whatever it is
[02:08:24] gary_buhrmaster: danielk22: I have this (really vague, probably wrong) recollection that QProcess had (still has?) a deadlock bug.
[02:08:55] bobweaver: I personal think that qprocessis great to call other scripts and or x11 apps to be launched but I think that the future is decalairitive
[02:09:06] bobweaver: declarative *
[02:10:36] bobweaver: I guess the question (as a n()()b myself) would be is what is holding myth back from qt5 ? address the problems and address them
[02:10:45] wagnerrp: i know there were good reasons for writing it, but that was over two years ago
[02:10:50] wagnerrp: i don't recall what they were
[02:11:15] bobweaver: I am just a a qt/bamf qt/quick dev
[02:11:33] bobweaver: maybe x11info if it was used ?
[02:11:40] bobweaver: qtx111info that is
[02:11:49] bobweaver: er qtx11info *
[02:11:50] wagnerrp: bobweaver: qt5 was only released six months ago
[02:12:09] bobweaver: well released
[02:12:22] bobweaver: not MR's and what not
[02:12:32] wagnerrp: right, released, which means it's going to be a while before it's common among the user base
[02:12:43] bobweaver: +1
[02:13:36] bobweaver: wagnerrp, is there a workitem to port to qt5 ? is there mailings lists is there blueprints ect  ?
[02:13:57] wagnerrp: none
[02:14:03] bobweaver: erghh!!
[02:14:22] ** bobweaver rips open shirt and shows qt shirt **
[02:14:49] bobweaver: wagnerrp, I am at a crossroads atm
[02:14:57] bobweaver: let me see if video is lo9aded
[02:15:22] bobweaver: http://www.youtube.com/watch?v=5n79Jg8lg1M
[02:16:09] bobweaver: I will be meeting with tgm4883 tommorow to talk more about taking the aml files and making them into models for QML
[02:17:09] wagnerrp: is this ubuntutv?
[02:17:14] bobweaver: no
[02:17:22] bobweaver: but I was the lead ui dev for that
[02:17:34] bobweaver: I also have done things like http://www.youtube.com/watch?v=VZXV4J0d_nE
[02:17:52] bobweaver: but that was xbmc well kinda lol
[02:18:16] bobweaver: I am making the same things of qtmediahub but the backend to be myth tv
[02:19:30] bobweaver: I mean On my TV I could install all the things that you see in the video and all that and there is other themes btw like one for blackberry one for android one for Ubuntu SDK
[02:20:04] bobweaver: The poewer of QT5 !!
[02:20:08] bobweaver: power *
[02:20:23] gary_buhrmaster: bobweaver: I believe danielk22 has committed some patches for qt5 (mostly to enable the codes to compile). Some of the patches simply disable functionality with a *TODO* added to the code to identify where work will need to be done.
[02:20:58] wagnerrp: it sounds like you're suggesting a complete rewrite of mythfrontend to a new language, rather than simply porting to qt5
[02:22:31] bobweaver: wagnerrp, the idea well my cray brain thinks that all the myth qt4 should be made into plugins declaritive to make the UI not only open glopen gles but also wayland ready and mer ready
[02:22:39] bobweaver: crazy *
[02:22:50] bobweaver: s|cray|crazy
[02:23:12] bobweaver: I am dyslesik btw
[02:23:48] bobweaver: that is why things like hangouts and f2f are better then typing for me
[02:24:23] bobweaver: TBH I got involed in myth whrn tgm4883 shoed me why myth should be the backend for Ubuntu TV
[02:28:42] bobweaver: gary_buhrmaster, | wagnerrp here is a example of taking a qt4 program and taking the c++ and making it into plugins for qml
[02:28:43] bobweaver: http://pastebin.com/g49Ejmuz
[02:28:57] bobweaver: only there for ten minutes
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[03:23:07] bill6502: danielk22: Re: QProcess, multiple defunct processes, #7135 comments 26/27. The link to the QProcess bug is broken in the ticket, but it's https://bugreports.qt-project.org/browse/QTBUG-5990 and is still open.
[03:23:07] ** MythLogBot http://code.mythtv.org/trac/ticket/7135 **
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[11:42:14] stuartm: stuarta_: are you still looking to burn a few cycles on your new server? We could use a coverity build and submit buildbot, I currently have to do it manually when I happen to remember, it's not something I can run all the time anyway as it ties up my machine for too long
[11:50:28] stuartm: it's a relatively simple process, the build is wrapped by their executable "cov-build --dir cov-int make -j{n}" (http://scan.coverity.com/self-build/), then we tar.gz the generated cov-int directory and upload to their server (they suggest using curl – http://scan.coverity.com/upload.html)
[12:02:01] danielk22: bill6502: Thanks! Always good to have ticket #'s
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[13:38:44] stuartm: stichnot: thanks
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[13:52:42] stichnot: stuartm: np
[14:00:35] stuartm: stichnot: coverity login – Register here (http://scan2.coverity.com/users/sign_up), then once you've confirmed your email and logged in, click 'Add me to project' against MythTV in the project list
[14:01:41] stuartm: stichnot: the tricky part is that the admin for our project at Coverity isn't a MythTV developer, it's a user who finally helped to get Coverity to answer our request :/
[14:01:46] stichnot: Does it matter which email I use? (e.g. should I use @mythtv.org)
[14:02:21] stuartm: I'd use the @mythtv.org address, it will help them authenticate you as a dev
[14:02:36] stichnot: ok, sounds reasonable
[14:05:46] stuartm: I'm currently trying to setup a script which uses their wsdl interface and will ultimately create a public facing page identical to the cppcheck one
[14:06:12] stuartm: their interface is (IMHO) cluttered and difficult to use
[14:06:48] stuartm: and it requires we setup accounts for everyone which precludes users browsing the defects and submitting patches
[14:07:09] stichnot: yeah, that seems like overall a poor marketing choice
[14:18:28] stuartm: their 'integrity manager' probably works quite well in a tightly managed commercial environment, but it's way overkill for us
[14:21:31] stuartm: for a start it's a bug tracker of it's own, with the ability to assign, triage and set targets for every defect, create reports on defects fixed and outstanding, defect fix speeds etc, the basic interface is divded up into 4+ panels but seems to assume everyone is using an uber-high screen res and 27" monitor
[14:22:22] stuartm: I personally much prefer a simple, clear list like the one I created for the cppcheck output
[14:31:34] stuartm: oh, nevermind, looks like Eric set me up as an admin on the project so I can now approve everyone else :)
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[15:37:11] paul-h: Could someone with the keys to the server please fix my pharrison @ mythtv.org email address it's just bouncing at the moment
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[16:23:18] danielk22: paul-h: If no one fixes it before then, I can fix it tonight.
[16:25:05] paul-h: danielk22: stuartm has just fixed it
[16:25:20] danielk22: cool :)
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[16:58:50] stuartm: stichnot: should have access now btw
[16:59:08] stuartm: just about to upload a new build though, the present one was from last year ...
[17:00:27] stuartm: heh, well in an hour maybe, just realised I forgot to hit enter and the build never started
[17:02:43] stuartm: paul-h: and you too
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[17:56:27] bobweaver: Ok it is offical now I am going to port mythtv to qt5 and make the frontends declaritive via qml make plugins so that one can use these in qml . make the xml ui stuff that is there for qtapplication viewer so that they can be read into qml MythPopupBox == MythPopupbox.qml
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[17:58:45] bobweaver: I wonder how much of all this is based around x11info and x11 libs
[18:01:36] bobweaver: I guess that I will also add plugins to qtcreator and wizards and what not for myth also
[18:01:49] bobweaver: like for themes and qch docs
[18:02:22] bobweaver: qtcreator-myth-plugins ? sound like a good name ?
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[19:03:48] danielk22: bobweaver: MythTV is mostly ported to Qt5, the missing parts are mostly things using the old style HTTP stuff. MythUI is declarative but obviously were using our own XML schema not the Qt one since MythUI predates that stuff.
[19:04:33] danielk22: I run MythTV on my laptop with compiled with Qt5.
[19:05:52] danielk22: Note: I am still using the Qt4 compatibility define... getting things to compile without that would take some additional doing, but I think we should first port over the http code so we're fully functional under Qt5.
[19:07:21] bobweaver: danielk22, got a branch for qt5 that you are running and work items somewhere ?
[19:07:25] bobweaver: thanks btw
[19:12:36] danielk22: bobweaver: Master should compile under Qt5, but I'm actually working on the devel/logging branch so there may be a few Qt5 fixes there that haven't made it to master yet. You might want to branch off of the devel/logging branch to save yourself a little time.
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[19:14:26] bobweaver: that sounds like a good plan danielk22
[19:18:48] danielk22: bobweaver: Just as a warning replacing MythUI with QML is a difficult thing and unlikely to be merged upstream, but if you create a good proof-of-concept it will be seriously looked at. In any case it I think it will be a good learning experience for you.
[19:21:10] danielk22: bobweaver: Can you keep notes on lessons learned in the wiki? I think the port to QML will be one of those things where several starts will be made before we do it right.
[19:22:23] danielk22: bobweaver: Make sure you look at Torc before you get started too. I think he's attempting a QML frontend.
[19:29:02] bobweaver: Sweet danielk22 thanks for the info and I will do
[19:29:28] bobweaver: it is all about how much I am going to have to work in RL.
[19:29:35] bobweaver: time line that is
[19:39:13] bobweaver: danielk22, yeah I have a front end that I was writing in qml using the services api and local storage and what not but I am finding that if I want a full frontend I am either going to need to add libs (exposed plug in) or just deal with what the services offer atm and use the xml that for the themes to render the qml (parts of it ) Via XmlListModel
[19:40:23] bobweaver: like make elements for things like MythPopupBox MythSearchDialog
[19:44:14] bobweaver: danielk22, if you like you can try the code that I have been writing it is located here https://code.launchpad.net/~josephjamesmills/+junk/myth-remote at 1st I was just going to make a remote then I started adding in all the services api stuff then I started adding themes. know I am thinking about the over all object of the program and starting to think about what is going to be the most effective way of doing this not only for right
[19:44:15] bobweaver: now (aka running on android and other platforms ) but also using the themes that are all ready made and us them to render the themes
[19:45:57] stuartm: danielk22: fyi, we're down to 251 outstanding defects in coverity, from 398 at the last run in December, admittedly some of that has come from adding a couple more external libs to the ignore list
[19:46:26] stuartm: 55 of the 251 are rated as 'new' since the last build
[19:55:53] danielk22: stuartm: that's pretty cool
[19:58:50] stuartm: halfway to creating a simple report via their api, just had to do some cramming on soap, wsdl and python to hack an existing script :)
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[20:01:56] bobweaver: I guess in the end it should be something like this http://www.youtube.com/watch?v=VZXV4J0d_nE but with all the myth backend stuff
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[21:09:15] bobweaver: Pic of the qml app running on a galaxy nexus 7 https://lh6.googleusercontent.com/-ORHEfmx9GC . . . -no/myth.png
[21:09:24] bobweaver: on Ubuntu Touch ^^
[21:10:08] bobweaver: I have not made Necessitas version tey or sailfish or blackberry
[21:10:36] bobweaver: stupid Ubuntu Phablet does not support streaming over net so player is not working atm
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[23:21:44] MythBuild: build #413 of master-linux-64bit-clang is complete: Failure [4failed git] Build details are at http://code.mythtv.org/buildbot/builders/mast . . . g/builds/413 blamelist: Jim Stichnoth <jstichnoth@mythtv.org >
[23:21:49] MythBuild: build #822 of master-linux-64bit-icc is complete: Failure [4failed git] Build details are at http://code.mythtv.org/buildbot/builders/mast . . . c/builds/822 blamelist: Jim Stichnoth <jstichnoth@mythtv.org >
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[23:27:47] danielk22: MythBuild: force build master-linux-64bit-clang
[23:27:48] MythBuild: build forced [ETA 19m16s]
[23:27:48] MythBuild: I'll give a shout when the build finishes
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[23:36:28] danielk22: MythBuild: force build master-linux-64bit-icc
[23:36:28] MythBuild: build forced [ETA 37m52s]
[23:36:28] MythBuild: I'll give a shout when the build finishes
[23:37:26] danielk22: I've got to move that buildbot to a less crowded drive...
[23:41:49] bobweaver: danielk22, that is osx clang ?
[23:41:58] bobweaver: j/w
[23:42:00] danielk22: No, linux clang
[23:42:25] danielk22: Ubuntu 12.04 LTS
[23:42:53] bobweaver: why not test against jenkins or some other Ubuntu server ?
[23:44:10] bobweaver: I guess like something on launchpad it is free
[23:44:18] danielk22: I'm unsure what you are asking? We're using buildbot rather than Jenkins because that is what someone set up.. I don't think Jenkins was discussed.
[23:44:42] bobweaver: Ahh I see
[23:44:58] danielk22: We build on various platforms see: http://code.mythtv.org/buildbot/console
[23:45:30] bobweaver: thansk
[23:45:34] bobweaver: thanks *
[23:45:40] wagnerrp: i need to set up a clank buildbot for freebsd
[23:45:52] wagnerrp: apparently they switched to that for 9.1
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[23:46:59] bobweaver: :(
[23:47:26] MythBuild: Hey! build master-linux-64bit-icc #823 is complete: Failure [4failed compile core]
[23:47:26] ** MythLogBot http://code.mythtv.org/trac/ticket/823 **
[23:47:26] MythBuild: Build details are at http://code.mythtv.org/buildbot/builders/mast . . . c/builds/823
[23:47:26] MythBuild: Hey! build master-linux-64bit-clang #414 is complete: Failure [4failed compile core]
[23:47:26] ** MythLogBot http://code.mythtv.org/trac/ticket/414 **
[23:47:26] MythBuild: Build details are at http://code.mythtv.org/buildbot/builders/mast . . . g/builds/414
[23:47:26] wagnerrp: is that a bad thing?
[23:47:27] danielk22: wagnerrp: It makes sense for them since they are BSD licensed. Clang is a much better compiler than it was a few years ago when janne started adding support for it and it didn't support half of C++03.
[23:47:48] bobweaver: 03 Oo
[23:48:10] wagnerrp: yes, they continually revise the C++ standard
[23:48:22] danielk22: I just need to move the buildbot home directory. It is sitting on an SSD that is low on space.
[23:48:46] wagnerrp: most recently... http://en.wikipedia.org/wiki/C%2B%2B11
[23:49:13] wagnerrp: heh, mines just sitting on scratch space on one of my recording disks
[23:49:56] bobweaver: btw I was able to add a themeing engine to my code and am adding all the themse from the ftp site and also all the themes from qtmediahub there going to be a pain in the *** to get to read the backend and plugins that I am making http://imagebin.org/258131
[23:50:03] wagnerrp: i should try to get that set up tonight
[23:50:22] wagnerrp: i'll have to figure out how to build a 9.1 world on a 9.0 system to make a jail for it
[23:51:25] bobweaver: danielk22, do you think it is a better idea to make a cmake thingy that makes the plugins for qml like the plugin that you all have for qprocess ?
[23:51:41] bobweaver: or just make a plain old qmake thingy ?
[23:51:44] bobweaver: er
[23:52:04] wagnerrp: huh?
[23:52:28] danielk22: bobweaver: IMHO qmake is much easier than cmake
[23:53:28] danielk22: wagnerrp: If you are setting up a buildbot can you write a little guide? I have an Ubuntu 13.04 machine I want to make into buildbot but the lack of simple instructions has held me back.
[23:53:34] bobweaver: what I mean is like exposing the .h and cpp files to qml via plugin files. Like I did with Unity 2d and what not
[23:53:34] bobweaver: http://paste.ubuntu.com/5678870/
[23:53:47] bobweaver: that is qt4
[23:54:32] wagnerrp: sure, but it will take me a while to get it all built before i get to that point
[23:54:39] bobweaver: Like making qmlRegisterType for some if not all of the thingys that you all have like the qprocess
[23:55:26] danielk22: bobweaver: I dunno, I think that is one of the things to explore.
[23:57:12] bobweaver: yeah I think htat it would be cool to make a plugin for some of the stuff that you all have done like the qprocess thingy and what not that I read about. I think that it was called something like MythSystem

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