Thursday, August 11th, 2011, 00:44 UTC | ||
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[01:14:14] | danielk22: | wagnerrp: With LiveTV transitions we just switch data sources we don't tear down the decoder, so that should have no effect on LiveTV transitions and only lower the quality of video playback at the start of recordings. |
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[05:01:40] | Beirdo: | OK, I got the compile to finish |
[05:02:07] | Beirdo: | I would like to get a current version of that Win32 build script... |
[05:02:32] | Beirdo: | but I'm almost ready to try the variation jmartens has to do a buildslave |
[05:02:43] | Beirdo: | I guess I could see what he's tweaked |
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[12:25:19] | stuartm: | I suspect those flac issues are audio related somehow, the re-written audio can't handle 44.1Khz/24 bit audio? |
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[13:09:19] | danielk22: | wagnerrp: taylorr: Re: [13722d797] The context and stream properties should not be unconditionally reloaded.. should I reopen #9542 when I revert? Or was that fixed another way since then? |
[13:16:05] | taylorr: | danielk22: the reason it was changed to unconditionally reload is to update the av parameters such as start_time so that the proper display time could be determined |
[13:17:05] | taylorr: | I guess it's possible on a transition to update ic->start_time with the first DTS seen after the switch |
[13:20:18] | danielk22: | ok, I'll reopen #9542.. the reason we don't want to do this is because B frames can refer to I frames before the last one in H.264 and because even without that it causes a hickup with MPEG-2. |
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[13:20:46] | danielk22: | wagnerrp: brought this up and I explained that we didn't reset, and then I looked at the code and saw this :) |
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[13:30:25] | danielk22: | hmm, this has already been reverted in master? |
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[13:43:21] | stuartm: | I wonder what Paul Gardiner is hoping to achieve with his mythtranscode patch, re-encoding to mpeg-2 or is he adding support for H.264? |
[14:02:34] | stuartm: | danielk22: http://pastebin.com/qS5A7ys2 |
[14:06:12] | danielk22: | stuartm: thanks, should be an easy fix. |
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[14:38:01] | danielk22: | stuartm: I have the vague memory a lot of this isNull() checking used to be there but we lost it after the Qt4 port because of a misunderstanding of the new QString + a bug in MSqlQuery.. |
[14:40:02] | danielk22: | stuartm: probably not in this particular case, but I was just looking at the RecorderInfo ones.. |
[14:40:14] | stuartm: | a lot of places were checking both (isEmpty() || isNull()) which was redundant, so the isNull() check was removed in those instances |
[14:42:08] | danielk22: | stuartm: that transform is totally ok. but I think some (x.isNull()?"":x) instances were changed; which isn't redundant. I believe I did some of the changing too. |
[14:42:11] | stuartm: | a handful of other places may have been checking isNull() when what they were really looking for was isEmpty() so those would have likewise been switched, but I don't remember personally removing any instances of isNull() where isEmpty() was not used instead |
[14:46:20] | danielk22: | In any case those warnings we're printing now should make it easy to find. |
[14:47:51] | iamlindoro: | danielk22: I also noticed that when that printed warning appears, there is a huge lag in the UI-- is that to be expected? |
[14:48:04] | iamlindoro: | (I fixed another instance of same in MythGame but haven't committed it yet) |
[15:05:32] | danielk22: | iamlindoro: No, the query is resent so if we do a DB query in the UI thread it would be slowed down a little, but it shouldn't be a huge lag. |
[15:07:59] | iamlindoro: | danielk22: Hmm, interesting-- I was seeing it in a mythgame scan, which printed then at a rate of maybe 2 x second, so with my tiny library of maybe 20 games, it churned for quite a bit... once I cleared up the NULL it was back to taking less than a second with no UI interruption. I'll look at it again, don't waste your time on it |
[15:08:16] | iamlindoro: | And the Mythgame scan is in its own thread, too |
[15:08:29] | danielk22: | I have noticed that the PBB has gotten much slower as of late, but I noticed that before the DB changes. |
[15:08:31] | iamlindoro: | maybe something to do with sending the progress update events |
[15:08:58] | danielk22: | Are those sent as Qt events or though some other mechanism? |
[15:10:00] | iamlindoro: | They're the MythUI Progress Bar ProgressUpdateEvents (which are QEvent derived) |
[15:12:15] | danielk22: | AFAIK that should be non-blocking.. |
[15:12:34] | iamlindoro: | yeah-- I'll unfix the NULL and see if I can get some better info, no need to spend any time on it |
[15:15:42] | danielk22: | iamlindoro: Did you see my post here for dblain.. it looks like we can eliminate the thunking classes for services.. I'm going to explore it when I get a chance. |
[15:17:27] | iamlindoro: | danielk22: I saw that, sounds great! |
[15:17:40] | iamlindoro: | (especially given how often I tend to forget to add things to the scriptable class) |
[15:19:02] | danielk22: | That's the danger with code duplication... |
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[18:27:21] | stuartm: | a lot of tabs have made it into the source in recent months :( |
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[18:52:11] | danielk22: | stuartm: maybe we should add that to our buildbot warning output :) |
[19:01:27] | danielk22: | stuartm: I just took care of a bunch in libs, you want to take programs? |
[19:01:34] | stuartm: | sure |
[19:03:00] | danielk22: | looks like 99% of them there are in videofilter.cpp, with one in each of videofilter.h, scheduleeditor.h and videodlg.cpp |
[19:03:24] | danielk22: | The replex stuff in mythtranscode is external code so leave those. |
[19:04:11] | danielk22: | Looks like mythplugins has some as well |
[19:05:00] | danielk22: | Beirdo: ^^ it looks like some of the randomly distributed ones may have been yours.. global vim config need tweaking? |
[19:06:59] | stuartm: | danielk22: yeah, did a search/replace with manual fixup where alignment was then wrong |
[19:08:43] | danielk22: | Same here; in libs they were mostly tab 4's, but there were some tab 8's |
[19:10:12] | stuartm: | iamlindoro: there's an unzip.h in mythgame, imported lib by the look of it, can we use the one in libmythbase instead? |
[19:15:22] | stuartm: | danielk22: I'll take the plugins |
[19:18:03] | danielk22: | k |
[19:28:51] | stuartm: | avoided obviously imported code |
[19:30:42] | stuartm: | IMHO we should have a clear policy on imported code/libs, such as segregating them from the rest of the code in an external/ sub-directory – particularly for plugins |
[19:41:12] | stuartm: | msocketdevice_unix.cpp was imported but are we now maintaining it? It doesn't follow any of the coding standards |
[19:44:00] | danielk22: | Yeah, it's from Qt3.. I'd like us to move over to the Qt4 equivalents at some point, but it's non-trivial. |
[19:44:15] | danielk22: | So until then we need to maintain it.. |
[19:45:22] | stuartm: | I can fix the obvious issues, e.g. braces on new lines, tabs, identation etc but not if it's a waste of time |
[19:46:54] | danielk22: | I don't think it's worth it.. :) |
[19:50:02] | stuartm: | I used to have a source-formatting rule setup for MythTV in kdevelop but it looks like I failed to back it up |
[19:56:06] | Beirdo: | danielk22: I'll take a look at my global config. I try to be fairly anal with that, but I guess in the mass changes for logging, etc, some may have been missed |
[19:57:20] | Beirdo: | it certainly never woulda been intentional (other than in Makefile) |
[19:58:23] | stuartm: | ok, created the formatting config and I have to say the results when run against msocket* are pretty good |
[19:58:45] | Beirdo: | stuartm: I didn't get a chance last night to test the patch with IPv6, but I will be trying this afternoon between work tasks. |
[20:04:31] | stuartm: | I've pushed the results of running the automatic source re-formatting against msocketdevice*, I'd be interested to hear what people think as this could be applied to other files |
[20:04:47] | Beirdo: | what tool? |
[20:05:31] | stuartm: | this one is built into kdevelop, although I guess it could be executing something else in the background, I really don't know |
[20:05:46] | Beirdo: | cool. I still would like to experiment with using indent |
[20:06:07] | Beirdo: | but if this works, great |
[20:06:18] | stuartm: | I've created a MythTV profile for it or as close as I can get |
[20:06:44] | Beirdo: | indent would be something more commonly installed for all of us to maintain it with, but whatever gets us where we wanna be |
[20:06:59] | stuartm: | sure |
[20:07:01] | Beirdo: | so far that looks pretty good |
[20:07:13] | stuartm: | I assume indent does more than just fix identation? |
[20:07:21] | stuartm: | indentation |
[20:07:25] | Beirdo: | one thing to watch out for... Type<template<template> > |
[20:07:43] | Beirdo: | yeha, it will wrap, do whitespace correction, etc |
[20:08:02] | Beirdo: | and being a GNU tool... has like half a million command line options |
[20:08:27] | stuartm: | cool |
[20:08:44] | Beirdo: | the double level template is one place where we need a space where we normally wouldn't want it (to match () rules) |
[20:08:56] | Beirdo: | as the >> will cause an error :) |
[20:09:05] | stuartm: | yeah |
[20:10:14] | stuartm: | I assume this one is clever enough to know the difference, but we'll find out :) |
[20:13:16] | Beirdo: | true enough |
[20:14:26] | Beirdo: | it seems to put a bit too much white space into case statements (blank line before the first case line, but not bad at all |
[20:14:38] | Beirdo: | if that's the only issue, I saw we are good to go with that |
[20:15:46] | Beirdo: | sure made those files more readable :) |
[20:16:11] | stuartm: | that's probably the rule which inserts a newline between blocks, it seems unnecessary there but overall it helps readability immensely |
[20:16:21] | Beirdo: | sure does |
[20:16:37] | Beirdo: | yeah, we may want to tweak the output at times, but it's a sight better than the input |
[20:17:28] | iamlindoro: | stuartm: Sure, I will have a look-- to be honest I'm not sure what it's used for |
[20:17:50] | stuartm: | ok, it is that rule – the rule editor has an auto-preview feature which makes it easy to see what each option does |
[20:18:44] | Beirdo: | stuartm: that seems to be the only thing I see there that I'd try to tweak on the first pass through. |
[20:19:02] | Beirdo: | but if it's untweakable, I'm happy with it |
[20:20:24] | stuartm: | it's not fixable from the UI rule editor, I'll do some googling to see if there are some additional options if editing the rule file manually |
[20:20:46] | Beirdo: | yeah, I wouldn't waste TOO much time on it :) |
[20:22:31] | Beirdo: | oh, do you have a script file with your cppcheck commandline options in it? |
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[20:26:29] | Beirdo: | danielk22: that goes for you too :) If we have a script available, we can work on putting it into buildbot to grind through once a week or something like that |
[20:26:46] | Beirdo: | I know both of you have run it before. |
[20:27:01] | Beirdo: | (unless my memory is failing me) |
[20:27:36] | stuartm: | ok cool, it seems that it uses AStyle – http://astyle.sourceforge.net/ |
[20:27:51] | Beirdo: | ah, nice |
[20:28:16] | stuartm: | if I can find where it's saved the profile I created then I'll make that available |
[20:28:18] | Beirdo: | which is available to apt-get. :) |
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[20:48:40] | Beirdo: | stuartm: confirmed: your localhost patch seems to work fine in an IPv6 config |
[20:49:02] | Beirdo: | one minor change... the log message saying it's going to use loopback... has a %1, and nothing filling it |
[20:50:17] | stuartm: | Beirdo: already fixed that, I was going to display the loopback IP but since it's displayed a couple of lines later I decided that it wasn't needed |
[20:50:39] | stuartm: | I noticed the placeholder after I posted the patch last night |
[20:50:47] | Beirdo: | cool, I figured you'd likely notice it anyways |
[20:51:29] | Beirdo: | yah, changed it to put the master backend IP and the backend's IP as IPv6, it seems to have worked fine. Of course, I'm nto there to try playback, but it connected OK |
[21:00:29] | stuartm: | well it's a complete mystery as to where kdevelop is stashing this config, so I'll just create it from scratch for astyle |
[21:04:11] | stuartm: | Beirdo: thanks for testing it btw |
[21:04:30] | Beirdo: | no problemo |
[21:05:13] | Beirdo: | I think I'll leave the dev box using IPv6 for myth for now, gives me a better variety in platforms to test |
[21:07:24] | paul-h: | stuartm: it's stored in the sessionrc for the session you are running in the [SourceFormatter] sections |
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[21:09:17] | paul-h: | ~/.kde4/share/apps/kdevelop/sessions/{}/sessionrc |
[21:11:23] | stuartm: | paul-h: thanks, for some reason grep couldn't find it there |
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[22:03:38] | stuartm: | ok, I think this matches up with what I had configured in kdevelop – http://pastebin.com/fCXWaNWW |
[22:04:24] | stuartm: | it can obviously be tweaked as required |
[22:05:29] | Beirdo: | cool |
[22:05:40] | stuartm: | e.g. astyle --options=mythtv_astyle.txt {filename} |
[22:05:42] | stuartm: | http://astyle.sourceforge.net/astyle.html#_Options_File |
[22:08:17] | j-rod is now known as j-rod|afk | |
[22:13:58] | stuartm: | Beirdo: I'll sort out a cppcheck config, I don't have anything written down |
[22:14:40] | stuartm: | at the most basic you can get away with "cppcheck -q -f -i external/ -i libs/libmythlivemedia/ -i libs/libmythhdhomerun/" (ignoring other libs in the same way) |
[22:15:49] | stuartm: | we might want --enable=style — but we should only include that if we're going to parse the output so that we can offer a filtered view |
[22:16:04] | Beirdo: | right, OK |
[22:16:11] | stuartm: | --xml if we want to parse |
[22:17:35] | stuartm: | -I can be used to point to include directories, e.g. qt libs so that our usage of third party APIs can be validated, but that slows down checking quite a bit |
[22:18:32] | stuartm: | oh and -j = jobs, so use whatever you figure best for that |
[22:38:59] | stuartm: | stuarta: you're using the crystal palace transmitter right? |
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[23:00:27] | stuartm: | that astyle config messes with our preferred identation for public/private/protected labels (2 spaces rather than 4) and I can't see how to prevent that, but if we're willing to concede that it works well otherwise |
[23:04:28] | stuartm: | hmm, it messes with inline function definitions, maybe we need a different rule set for headers |
[23:07:58] | taylorr: | danielk22, wagnerrp: I don't believe the force reload on a program transition was reverted in master... in fact all the logic to determine if it was continuous or not was removed by Mark |
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[23:52:06] | sphery: | stuartm: wanna check it into extras repo? |
[23:52:25] | sphery: | d'oh--just saw what the last commit was--nvm |
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