| Friday, April 15th, 2011, 00:05 UTC | ||
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| [01:04:15] | markk: | elmojo: quite reserved I think |
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| [01:21:02] | elmojo: | markk: hmmm, I wonder if the issues we see with crystal-hd are related to excessive reference frames – the TNG clip has stuttering too and it's a progressive H.264 video |
| [01:25:15] | elmojo: | then again, my Planet Earth clip only has 4 ref frames and stutters |
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| [02:09:19] | markk: | elmojo: both clips still borken in mplayer as well? |
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| [02:17:35] | elmojo: | markk: good question – TNG plays fine under mplayer with crystal-hd – we stutter but it's due to insufficient buffers |
| [02:17:53] | elmojo: | going to bump the total number of buffers and see if it helps |
| [02:21:02] | markk: | elmojo: insufficient buffers because the decoder isn't returning them? |
| [02:23:52] | elmojo: | looks like they are getting output but not freed by the decoder |
| [02:24:27] | elmojo: | need to figure out how crystal_hd does DeLimboFrame |
| [02:28:10] | markk: | elmojo: may not be relevant here – but I've just spotted that we reset the private decoder when the stream changes in MpegPreProcessPkt but not in H624PreProcessPkt |
| [02:29:18] | elmojo: | markk: this is related to the fact that when we used crystal-hd we don't de-limbo frames |
| [02:29:27] | elmojo: | the new code causes this playback issue |
| [02:30:25] | elmojo: | since it requires the frame in the "decode" queue to be removed by DeLimboFrame but it never gets called |
| [02:30:29] | elmojo: | obviously |
| [02:31:33] | elmojo: | OK, how about this.... I want to rename ReleaseFrame to OutputFrame and change the 'used' queue name to 'output' |
| [02:32:07] | elmojo: | so they match and then the term "release" refers to the decoder releasing the frame from limbo/decode |
| [02:32:56] | elmojo: | I don't like that we call release_avf_buffer to free the buffer and ReleaseFrame to output the frame – it's confusing for others |
| [02:33:25] | markk: | call it releaseframefromthedecoderdungeonandletitbaskinthegloryofthepresentationqueue&nb sp;– or something similar |
| [02:33:58] | elmojo: | then I can create an OutputReleaseFrame for privatedecoders than puts the frame in the output queue and doesn't put it in the 'decode' queue |
| [02:34:00] | markk: | I think insanity won by a knockout last night |
| [02:34:43] | elmojo: | markk: no luck with vaapi? |
| [02:36:07] | markk: | elmojo: mpeg2 mostly working (but still crashy) – anything with references frames will die. but at least it now dies gracefully – as opposed to having to reboot my master backend every 2 minutes... |
| [02:36:28] | elmojo: | ouch! |
| [02:40:27] | elmojo: | markk: I played around with XBMC on my windows box and noticed that if you select dxva hardware acceleration you get the following deinterlace options: "none" |
| [02:41:06] | markk: | yeah – I don't think they've implemented it (from memory). |
| [02:41:54] | elmojo: | even with software decode you can only turn deinterlace on and not select what type of deinterlacing – the default looks terrible with fast motion – tons of blur – definitely a 1x and probably linear blend |
| [02:44:51] | markk: | elmojo: you said you had a quick hack for the vaapi buffer stuff? |
| [02:46:34] | elmojo: | markk: the quick hack was a failure – not sure what happened |
| [02:47:21] | elmojo: | markk: any idea what line 3007 in avformatdecoder.cpp checks for? |
| [02:47:40] | elmojo: | if (private_dec && mpa_pic->data[3]) |
| [02:49:15] | markk: | elmojo: probably a libmpeg2 hangover – though might be what you need? |
| [02:49:49] | elmojo: | yes, I'm trying to figure out a way to free the buffer if we are using private_dec |
| [02:50:24] | elmojo: | can I assume that all private_dec decoders will never call release_avf_buffer |
| [02:55:16] | markk: | elmojo: I'm checking other decoders – but presumably if we relax that check above – then the release_buffer method is called? |
| [02:56:56] | elmojo: | markk: but it calls context->release_buffer()? |
| [02:57:02] | elmojo: | what is that? |
| [02:57:18] | elmojo: | was that a libmpeg2 function? |
| [02:57:33] | elmojo: | I've got a patch that works – lemme post it in a sec |
| [02:58:09] | markk: | context release buffer should – I think – call the relevant release_avf_buffer |
| [02:59:32] | elmojo: | http://pastebin.com/6HuzpSpQ |
| [03:02:27] | elmojo: | markk: hmmm, context->release_buffer() worked also |
| [03:03:30] | elmojo: | what does the mpa_pic->data[3] mean? |
| [03:05:16] | markk: | elmojo: should just refer to some private data (private to the decoder) |
| [03:06:28] | elmojo: | ah, think we should just use if (private_dec) then? |
| [03:06:36] | elmojo: | seems like it's the right thing to do in all cases |
| [03:08:04] | markk: | elmojo: yes – the private decoders are getting frames via get buffer – so the release_buffer call should be fine |
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| [03:12:12] | elmojo: | markk: ok, it's committed – thanks for clearing that up |
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| [03:18:13] | elmojo: | markk: so what do you think is happening with the video buffers under vaapi? |
| [03:24:57] | markk: | elmojo: I have a queue of decoded frames. when it comes to display, the video object has to copy the decoded frame to a glx/opengl texture. this crashes a lot :) especially for h264. gdb suggests that the decoder and video objects are accessing the same code – and it asserts |
| [03:25:48] | markk: | I can't figure out just yet whether it's just the same code block (and some shared data) – in which case we're screwed – or trying to access the same frames – in which case we can probably prevent it |
| [03:31:20] | elmojo: | markk: so vaapi has it's own videooput method, right? |
| [03:32:23] | markk: | elmojo: well – that's the way it's written at the moment – sub-class of VideoOutputOpenGL |
| [03:41:14] | markk: | elmojo: hrm – looks like the 2 threads aren't trying to access the same frame. not sure where to go next |
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| [03:43:39] | elmojo: | markk: I have the hack working now – you still want to try |
| [03:43:48] | elmojo: | the frames can be out of order though |
| [03:45:57] | elmojo: | http://pastebin.com/0iKxYdjR |
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| [03:55:01] | markk: | elmojo: well that didn't go so well |
| [03:57:01] | elmojo: | heh, when playing back TNG with that patch I don't get any video corruption with Xv when using the OSD but the frames are out of order |
| [03:57:08] | markk: | elmojo: I wonder if an ffmpeg update would help... |
| [03:57:17] | elmojo: | how so? |
| [03:57:25] | elmojo: | you could always pull Beirdo's branch |
| [03:57:31] | markk: | maybe some vaapi fixes |
| [03:57:52] | elmojo: | or get him to squash a patch for you |
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| [04:02:58] | markk: | doesn't look like there's anything new in libav |
| [04:13:49] | Beirdo: | the branch is due for merging... no sooner than Monday |
| [04:14:57] | Beirdo: | but first, a weekend of drinking and hanging around outside :) |
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| [19:24:11] | danielk22: | sphery: Captain_Murdoch: With the localhost thing can we just always try the unix socket connection first when the IP is 127.0.0.1 or localhost (or ::1/128) & the port is 0 or 3306 ? |
| [19:26:37] | danielk22: | I've run multiple mysql servers on a host before and it was tough enough that I know it can't be common (the debian/ubuntu startup scripts have to be replaced/patched). And I was only able to get one of the mysql servers can use unix sockets... |
| [19:28:22] | stoffel (stoffel!~quassel@p57B4B40C.dip.t-dialin.net) has quit (Remote host closed the connection) | |
| [19:38:10] | wagnerrp: | danielk22: since you wrote the previous implementation, im wondering if you have any opinion on a rework of MythCommandLineParser |
| [19:38:30] | wagnerrp: | https://github.com/MythTV/mythtv/commit/8bc8dd541300 |
| [20:01:32] | sphery: | danielk22: That makes a lot more sense than the current implementation (which says that any non-0 port means to use TCP/IP regardless of host). I'll flip it around instead of just removing it. I just didn't like that our current approach does basically exactly the opposite of what MySQL does--and I wouldn't be surprised if a lot of users have an invalid config that's causing them to use TCP/IP to 127.0.0.1 rather than sockets. |
| [20:04:44] | sphery: | danielk22: Also, do you mind if I hard-code a MySQL sort into 0.24-fixes (only) as a workaround to our having lost sorting of programinfos in 0.24? Basically, this patch http://www.gossamer-threads.com/lists/engine? . . . ;list=mythtv , as described in http://www.gossamer-threads.com/lists/mythtv/users/477091#477091 . |
| [20:05:29] | sphery: | we now have the ability to sort in unstable, but it required an API change (and the final implementation required a protocol version change), so they're not really backportable |
| [20:15:36] | danielk22: | sphery: no go ahead, it's only for a small speed boost, if it is causing problems for and API user... |
| [20:28:25] | sphery: | Great, thanks. That will make MythArchive users very happy. |
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