| Friday, March 18th, 2011, 00:03 UTC | ||
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| [00:12:46] | stuartm: | ugh, my local tree is FUBAR, saying something about a rebase (all I did was git pull) |
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| [09:06:05] | markk_: | stuartm, paul-h: wrt visualisers. I think you're right about not putting it in libmythui – which is probably why I asked in the first place (it just didn't seem the most obvious thing to do). I've started adding a few hooks for visualiser support in MythPlayer – and I'll probably add a test visualiser to the opengl video output class. |
| [09:08:01] | markk_: | I came to the conclusion that we can pick the most appropriate visualiser via the video method (i.e. opengl->opengl) and then slot it directly into the rendering. so for audio files, instead of video, just render the visualisation. |
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| [09:36:50] | mhedi: | hi |
| [09:37:14] | mhedi: | i won't to know if mythTV support OPENGL ES ?? |
| [09:38:33] | stuartm: | mhedi: in the development version, yes, but with some restrictions – markk_ can best give specifics |
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| [12:10:13] | wagnerrp: | markk_, stuartm: in case you're wondering, mhedi seems to think hes going to 'port' mythtv to his boxee box |
| [12:10:44] | wagnerrp: | nevermind the fact that you dont have to port an application to a platform if its designed with that architecture in mind |
| [12:11:10] | wagnerrp: | anyway, we told him all this two or three days ago in -users |
| [12:11:20] | wagnerrp: | dont know why hes asking again over here |
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| [12:24:52] | stuarta: | stupidity generally |
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| [14:35:07] | mhedi: | i won't to know if mythTV support OPENGL ES ?? |
| [14:37:49] | wagnerrp: | youve been told the answer several times now |
| [14:40:54] | wagnerrp: | to reiterate for good measure, OpenGL ES 2.0 has had experimental work in the development branch |
| [14:41:11] | wagnerrp: | and will likely be usable for 0.25 |
| [14:41:39] | wagnerrp: | the bigger issue is that you're not going to be decoding much of anything on that 1.2GHz Atom |
| [14:42:07] | wagnerrp: | so support of OpenGL ES on that platform is for naught if the video decoder is not supported |
| [14:42:13] | wagnerrp: | and at this time, it is not |
| [14:42:56] | wagnerrp: | there are VAAPI patches, but those no longer directly apply to the source, and only worked well with the VAAPI backend for nvidia cards, not intel |
| [14:43:14] | wagnerrp: | and thats assuming the graphics chip on the CE4100 supports VAAPI, i dont know if thats the case |
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| [14:50:03] | markk_: | mhedi: wagnerrp summed it up pretty well. OpenGL ES 2.0 should work without issue on that platform (if compiling from master, not 0.24) – getting video working well is a different problem altogether. |
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| [14:51:54] | wagnerrp: | has anyone even succeeded in unlocking the boxee box, or any other CE4100-equipped system for that matter? |
| [14:52:15] | wagnerrp: | i was under the impression there were none available to actually run your own software on |
| [14:52:56] | justinh: | says something about how great boxee is if people want to run mythtv on it ;-) |
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| [14:54:10] | wagnerrp: | ouch, pricey... https://www.videon-central.com/videon-store/ce4100bd |
| [14:54:59] | stuartm: | wagnerrp: unlocking? It uses some sort of TPM? |
| [14:55:08] | justinh: | out of stock, at that price? LOL |
| [14:56:02] | stuartm: | justinh: out of stock probably because it's too expense to keep the stock in the first place |
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| [14:56:41] | wagnerrp: | stuartm: its a closed system, was just reading through a thread on the xbmc forum where users were attacking the devs for trying to moderate discussion of development on the system |
| [14:56:57] | Captain_Murdoch: | justinh, people want to run MythTV on everything. I'm working on porting it to my microwave right now. |
| [14:56:58] | mhedi: | can u give me the link of the development version ? |
| [14:57:19] | wagnerrp: | people misunderstood their intent, that the system simply cannot be used until someone cracks it |
| [14:57:36] | wagnerrp: | https://github.com/mythtv/ |
| [15:00:04] | mhedi: | i won't to download the development version so where can I find it ? |
| [15:00:28] | wagnerrp: | at the above link |
| [15:00:53] | wagnerrp: | (the github one) |
| [15:04:54] | mhedi: | ok ;) |
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| [17:01:55] | Captain_Murdoch: | wagnerrp, have you done any merging into your branch from master? |
| [17:02:20] | wagnerrp: | which one? |
| [17:02:29] | Captain_Murdoch: | either. :) I have a git question. |
| [17:02:34] | wagnerrp: | yes |
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| [17:03:26] | wagnerrp: | git branch master; git pull; git branch <your branch>; get merge master |
| [17:03:37] | wagnerrp: | pulls changes from the master branch into yours |
| [17:03:47] | wagnerrp: | note that master MUST be pulled first |
| [17:04:02] | wagnerrp: | it has to be fast-forwarded |
| [17:04:08] | wagnerrp: | just pulling in any branch wont do it |
| [17:04:57] | Captain_Murdoch: | ok. I'm trying to update the mythtvsetup-www branch to merge in all the changes from master since the branch was created. I ran a "git merge master", then fixed conflicts with "git mergetool", gvimdiff, and "git add". fixed the branch to get it working again and "git add" -ed those updated files. |
| [17:05:08] | Captain_Murdoch: | pretty sure I pulled in master before switching to mythtvsetup-www |
| [17:05:26] | Captain_Murdoch: | since master has all dblain's recent work. |
| [17:06:56] | skd5aner: | Captain_Murdoch: when you merge a branch into master, there's some options which you can include which would help with the -commit log during the merge, otherwise sometimes ther merge won't give any details in the commit notes – you might want to reach out to Beirdo as I've asked him about how to make sure there's at least some description during a merge |
| [17:07:02] | Captain_Murdoch: | currently, "git diff" shows no diffs since I've 'add-ed' everything. I assume my only next steps are "git commit" to get in my last set of changes to get it working again, and then a push. (with dry run first of course). git status does show all the files that have changd over time in master and will now be changed in the other branch. |
| [17:07:10] | Captain_Murdoch: | skd5aner, not merging into master. |
| [17:07:17] | skd5aner: | ah, ok – my mistake |
| [17:07:20] | Captain_Murdoch: | just merging master into this branch to bring it up to date. |
| [17:07:32] | skd5aner: | gotcha – i see that now, sorry for the noise |
| [17:07:51] | Captain_Murdoch: | when it goes back to master, I think it shoudl use squash to prevent the flurry of logs, but this is nowhere near that point yet. |
| [17:08:00] | wagnerrp: | AIUI, git status and git diff should only show your local changes |
| [17:08:07] | wagnerrp: | not those pulled in by the merge |
| [17:08:33] | Captain_Murdoch: | git status shows the libmythdb -> libmythbase change, etc.. since I haven't pushed those yet. |
| [17:08:58] | Captain_Murdoch: | or maybe since I haven't commit since I fixed the merge conflicts. |
| [17:09:03] | wagnerrp: | status should only show uncommitted changes |
| [17:09:10] | Captain_Murdoch: | yeah, probably the later. |
| [17:09:26] | Captain_Murdoch: | I haven't commit yet since I fixed the conflicts. I wanted to get it in a workign state first. |
| [17:09:50] | Captain_Murdoch: | ie, it wouldn't compile before because of changes in master since the latest version of daniel's patch. |
| [17:12:56] | Captain_Murdoch: | and just to verify, with the commit hook, this won't send out what look like 'duplicate' commit messages because it's not in the master branch correct? |
| [17:13:36] | wagnerrp: | correct, the commit hook will only run on stuff in the master and fixes/* branches |
| [17:13:39] | Captain_Murdoch: | then when we eventually merge back to master, we squash to prevent the 'dup' messages there? |
| [17:13:50] | Captain_Murdoch: | or are they prevented because git knows about eh merge |
| [17:13:54] | Captain_Murdoch: | s/eh/the/ |
| [17:14:00] | wagnerrp: | they are prevented, because git knows about them |
| [17:14:16] | wagnerrp: | the commits already exist, so theres no reason to do anything about them |
| [17:14:28] | wagnerrp: | 'squashing' would require a rebasing |
| [17:14:34] | Captain_Murdoch: | ok, so I can dry-run my commit and push and get the branch up to date later today hopefully. |
| [17:14:48] | wagnerrp: | and since those commits are already pushed, it would be a rebasing of the master repository |
| [17:14:49] | Captain_Murdoch: | ok, so stay away from squash in anything going to be remerged |
| [17:14:51] | wagnerrp: | something we should never do |
| [17:15:04] | wagnerrp: | you can squash your own commits |
| [17:15:19] | wagnerrp: | just dont squash anything that already exists on the repo |
| [17:15:47] | Captain_Murdoch: | ok, gotcha. |
| [17:16:09] | wagnerrp: | now squashing branch commits before pushing to master... i think thats alright, but someone who knows git better should probably confirm that |
| [17:16:55] | Captain_Murdoch: | ok. I pinged beirdo about it yesterday, but hadn't heard back, so I figured I'd ask you since I figured you might be keeping your branch up to date occasionally. |
| [17:17:00] | Captain_Murdoch: | thanks. |
| [17:17:36] | wagnerrp: | locally, yes |
| [17:17:44] | wagnerrp: | but i havent pushed anything to either of the repos in a while |
| [17:17:54] | wagnerrp: | either of the branches on the repo |
| [17:18:37] | wagnerrp: | ive really abandoned that code for now, taking a more conservative approach just to get things running first |
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| [17:22:55] | Captain_Murdoch: | I haven't had a chance to look at those branches, I just needed some git knowledge verification so I can get this branch up to date. I have a page and some code hooked up already to allow editting storage groups via the backend webserver, but it still needs a bit of work. |
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| [18:01:06] | Beirdo: | nice |
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| [21:11:53] | sphery: | stuartm: In mythtv-setup and mythfrontend, we have the LanguageSettings prompt and DB upgrade in opposite orders. Setup has language, then upgrade. MFE has upgrade, then language. Do you know of a reason for the difference? |
| [21:17:39] | sphery: | FWIW, mythfrontend is currently using the "Reload Theme" jump point to reload the theme, and jump points aren't init'ed until after the DB update, but I don't see a reason why we can't move language prompt to before DB upgrade and call reloadTheme() directly (like mythtv-setup does). |
| [21:27:08] | stuartm: | sphery: no reason for the different orders that I'm aware of, just a lack of consistency |
| [21:28:17] | stuartm: | all the applications handle things in subtly different orders or in different ways, it's one of those minor annoying things I keep trying to fix but it never really lasts |
| [21:32:46] | sphery: | sounds good... I'll move it to before the upgrade so we can prompt for upgrade in the proper language |
| [21:33:39] | sphery: | Just noticing several little things while I'm converting the schema wizard to mythui. It's old code that hasn't been touched too much, so it has a lot of little quirks in it. |
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