Tuesday, April 6th, 2010, 00:00 UTC | ||
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[03:06:16] | mag0o: | doh, forgot to do the mention of my new thingy in the .h file from the .cpp file |
[03:09:04] | mag0o: | (that's correct c++ terminology, right?) |
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[04:12:41] | mag0o: | ok, why won't this compile? http://pastebin.org/138469 |
[04:13:15] | iamlindoro: | The compuiler error would be more help ;) |
[04:13:22] | mag0o: | oh yeah |
[04:13:28] | sphery: | compilers can't read compiler errors |
[04:13:44] | iamlindoro: | obvious thing that will prevent it working the the itemchanged isn't defined in the header |
[04:13:54] | mag0o: | http://pastebin.org/138470 |
[04:14:20] | iamlindoro: | and yep, that's it |
[04:15:05] | mag0o: | aww man |
[04:15:27] | mag0o: | so, i was close with my earlier terminology, just forgot to add that part |
[04:15:37] | mag0o: | i added the m_preview part |
[04:19:35] | ** mag0o hopes this is one of the little changes gbee mentioned earlier ** | |
[04:52:59] | mag0o: | ok, so is it possible to just try to compile the parts that I'm changing so I don't need to wait for it to go through everything before failing on my changes? |
[04:55:37] | mag0o: | grr, nm |
[04:55:52] | mag0o: | i made the changes, then forgot to rebuild the tarball for my slackbuild |
[05:57:55] | mag0o: | so, this http://pastebin.org/138583 *should* display the icon like the previous patch, right? but this time within the import icons page |
[05:58:04] | mag0o: | i just can't get it to show up though |
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[06:41:24] | ** mag0o needs a more powerful laptop ** | |
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[12:53:38] | gbee: | mag0o: I don't have the code open in front of me, when we set the original image in the buttonlist there should be a SetImage() call, can you paste that here? |
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[13:36:30] | mag0o: | gbee: is this enough? http://pastebin.org/138955 |
[13:51:02] | gbee: | yeah, it's setting the image with the name 'icon', so to retrieve that image you need to call GetImage("icon") |
[13:51:36] | mag0o: | ah |
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[14:35:16] | mag0o: | http://mythlite.lynchmv.com/MythLite_importicons.jpg :) |
[14:37:08] | mag0o: | so, are all of the query columns what make up the contents of the item object? |
[14:37:29] | mag0o: | i.e. chanid, xmltvid...etc |
[14:38:25] | mag0o: | http://pastebin.org/139017 |
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[16:47:24] | gbee: | mag0o: no, only the bits we chose to place in item via SetText, SetImage, SetData |
[16:47:52] | gbee: | and I'm not sure what those are without looking at the code |
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[18:57:06] | ** mag0o compiles again... :) ** | |
[19:10:10] | mag0o: | so, back to my q from yesterday, is it possible to just recompile the parts I've changed? |
[19:15:05] | sphery: | mag0o: make does incremental builds--meaning it only recompiles what needs to be recompiled. Couple that with ccache (for when you recompile things that don't need recompiled--such as after a make clean/make distclean), and compiling should be pretty fast. |
[19:15:49] | sphery: | changing low-level headers, though, usually results in many things needing recompiling/relinking (which is probably what you're seeing) |
[19:20:56] | mag0o: | does it matter if i'm doing a make clean or not? |
[19:21:30] | gbee: | yes it matters, don't do it unless you have to |
[19:22:41] | mag0o: | ah |
[19:22:50] | mag0o: | so, when should i have to? |
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[19:59:05] | mag0o: | so, i think i did this last one just to see if i could do it. |
[20:00:17] | mag0o: | i got the icon and icon name out of the buttonlist http://mythlite.lynchmv.com/MythLite_importicons2.jpg |
[20:00:44] | mag0o: | not sure how useful it is though |
[20:04:12] | mag0o: | ;3~http://pastebin.org/139311 |
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[21:29:54] | iamlindoro: | mag0o: an "if" only affects the next line unless you use brackets |
[21:30:27] | mag0o: | for that previewtitle? |
[21:30:37] | iamlindoro: | mag0o: specifically, "if (haveIcon) " currently affects only the next line, I think you intend for it to affect that line and the line you added |
[21:30:48] | mag0o: | yeah |
[21:30:59] | iamlindoro: | mag0o: If you want to have it enclose both, you need to enclose then in brackets, {} |
[21:32:19] | mag0o: | that was my intention, and i must have overlooked it |
[21:32:26] | iamlindoro: | NO EXCUSES |
[21:32:27] | iamlindoro: | ;) |
[21:32:45] | mag0o: | php does the same, if you want more than one line with the if, use curly braces...etc |
[21:32:48] | mag0o: | :) |
[21:33:27] | wagnerrp: | i think most languages have some sort of similar construct |
[21:33:40] | mag0o: | want me to fix it or is that just one of those thiny things? |
[21:33:50] | mag0o: | (that you'll take care of) :) |
[21:33:51] | iamlindoro: | I'd rather you fix it |
[21:34:03] | iamlindoro: | it'll get applied faster if I don't have to fix anything ;) |
[21:34:06] | mag0o: | ok |
[21:34:23] | mag0o: | so, other than that, does it look good? |
[21:34:52] | iamlindoro: | from a purely cursory look, looks fine otherwise |
[21:35:00] | iamlindoro: | but it was literally a ~10 second look |
[21:35:31] | mag0o: | i'd look at my QString stuff then, it works, but not sure if i did it right |
[21:43:32] | mag0o: | whoa, compiling without make clean was *loads* quicker |
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[23:46:32] | iamlindoro: | Jesus, what a bunch of drama queens are our users sometimes |
[23:47:29] | iamlindoro: | create a a rectangular single color PNG and edit some text colors and lose your s**t when it doesn't get applied |
[23:47:44] | iamlindoro: | try taking ownership of a whole theme, guy |
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