MythLogBot@irc.freenode.net :: #mythtv

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Monday, July 8th, 2013, 00:17 UTC
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[01:08:34] jya: jpabq: something I've noticed with your theme and no other… When I use the mouse and I click on a menu. The one that gets selected isn't the one I clicked on, but the one currently selected (posted in mythtv-users by accirdent)
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[08:01:23] peper03: jya: I hadn't seen the commit to the other branch. Just thought I'd mention it in case you wanted to reference or close the ticket, which I see you've done, so all's well :)
[09:06:04] jya: peper03: Im not sure I've pushed that commit yet… I have a long series of changes that display various errors that used to be only showing in the log
[09:06:44] peper03: jya: It's certainly not in master yet.
[09:07:02] jya: ah no… I'm doing all in that 027candidates branch
[09:11:21] peper03: Does that branch have any official significance, or is it just a working branch for your notification stuff at the moment?
[09:15:10] jya: peper03: It contains all my changes made in the past 4 days; just in case the freeze was to be enforced, and I didn't want to break it any longer...
[09:15:21] jya: the aim was to cherry-pick only the fixes if need be
[09:15:37] jya: and merge it later… but it looks like I will be merging it now
[09:16:12] jya: Now that I've done all I wanted to do, I want to implement that silence detection commflag
[09:16:17] jya: don't think it will take long.
[09:16:25] peper03: Famous last words :)
[09:17:11] jya: probably :) but I'm going to simply adapt the code found on the wiki.. On an Australian forum whirlpool, few people are using that method with excellent result in Australia… so I'm obviously very keen on it
[09:18:39] peper03: I've had good results with it, but Australian TV is a bit hard to receive in Europe :)
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[09:26:29] jya: peper03: can you update your git profile so it shows your actual name and your mythtv email address instead? so it's a bit more consistent with all the other commits
[09:52:12] stuarta: peper03: and while we are talking about that, update your local git config so it sets your full name like everyone else does
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[10:11:29] jya: stuarta: by git profile, that's what I meant
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[10:20:23] stuarta: :)
[10:33:24] peper03: jya, stuarta: Ah, sorry. Done!
[10:34:33] jya: peper03: I've pushed my last changes to the branch devel/027candidates, if you want to have a try… Now any attempt to play a DVD, a bluray, a video or whatever, will show something should it fail rather than exit silently
[10:43:14] natanojl: peper03: No stuttering in the title menu LOTR, unless you mean the part with the fanfare between the language selection screen and the title menu. That has been stuttery as long as I can remember
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[11:03:00] peper03: natanojl: Hmm, interesting. Don't remember the fanfare, but I just tend to jump directly to the title menu after the language selection. The problem seems to be that the still frame timeout is set in the menu. That prevents frames from being buffered in AVFormatDecoder because it thinks we're in a still.
[11:05:51] peper03: The still timeout actually means 'play the current cell and pause at the end'. Usually there's only one frame in the cell, but there's no reason you can't play video and have it pause at the end (which is what appears to be happening). The code at the moment assumes that there will only ever be a single frame in the cell and so starts the timer immediately and equates !=0 to 'inStill'.
[11:07:11] peper03: It's on my list of things to tidy up but there are several places that query 'isInStill' and just moving when that equates to true doesn't work.
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[15:22:56] sphery: peper03: FWIW, regarding your discussion of the "Always display closed captioning or subtitles" setting, it is one that I'd like to move out of the labyrinth of frontend settings and make a live setting (set during playback). IMHO, just making it so when you turn on captions, they're on for all playback until you turn them off makes sense (and fits with the behavior of TVs and STBs, at least here in the US), but other options would be fine, ...
[15:23:03] sphery: ... too--I just want it moved to somewhere more accessible than a checkbox in frontend settings UI.
[15:23:29] sphery: So, feel free to make changes to its current implementation when working on a fix for the DVD issue you're pursuing--especially if it makes things easier for you.
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[15:34:26] skd5aner: sphery: not to throw yet another setting in the mix, but many TVs have a setting that allow captions to display if muted
[15:34:42] skd5aner: sphery: that'd be nice if MythTV had similiar functionality
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[15:36:28] skd5aner: that is, if people use mythtv for volume control – which I don't :)
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[16:00:18] sphery: skd5aner: yeah, that seems reasonable--and it's not another setting, but just another value for the existing captions on or off setting
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[18:38:36] peper03: sphery: Ok. I think it's going to need some DVD specific handling, where there is currently none, but since the VM can turn subtitle tracks on and off, I'm not sure what the best course of action is. I think stichnot may have a better idea.
[19:07:07] peper03: jya: Re #11649 – if you can find the DVD you were having problems with, it would be interesting to see if navigating to the root menu takes you where you'd expect to go. It's all going to depend on the way the DVD's authored, but at the moment we try to jump to the title menu first and then the root if that's not possible. I think it might be better to swap those two round.
[19:07:07] ** MythLogBot http://code.mythtv.org/trac/ticket/11649 **
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[19:20:50] natanojl: Should a SBE ever create a blocking connection to the MBE? I'm seeing that when a tuner on a SBE is used for live TV, the SBE creates a RecordingInfo object whose constructor calls LoadFromScheduler which eventually creates a blocking connection to the MBE since the setting "idleTimeoutSecs" > 0. After this the backends never shut themselves down even if they are idle...
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[19:23:57] sphery: natanojl: AIUI (and I don't understand it well, so feel free to ignore), the connection from the remote backend should be a blocking connection, but there should only be "one" (one command and one data connection) created at startup by the mythcorecontext.
[19:24:32] sphery: so if we're creating new myth proto connections after that, I'd consider the code suspect
[19:30:21] natanojl: sphery: Ok. I'll have to dig further then. It's not a big problem for me since I rarely use live TV which is also why it took me a long time to figure it out :)
[19:30:45] sphery: yeah, and would explain why related issues aren't often seen by devs
[19:31:14] sphery: I seem to remember a lot of users (who likely use live tv) getting issues with "master backend tried to connect back to itself" or similar connection-handling problems...
[19:31:32] sphery: Captain_Murdoch may have better information for you--I /know/ he understands the connection code better than I do
[19:50:28] natanojl: sphery: The SBE creates a connection to the MBE in MainServer::reconnectTimeout(void). The connection that is blocking the shutdown is created in MythCoreContext::ConnectToMasterServer(bool, bool)
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[20:17:50] Captain_Murdoch: I'm not 100% sure, but I don't think the SBE should ever create a blocking for a MBE since the MBE knows best what's going on and the MBE can tell a SBE to shutdown. could be a frontend setting re-used when a SBE on the same host connects causing the SBE connection to be blocking.
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[20:20:17] Captain_Murdoch: I agree with sphery, that sounds as if the SBE is opening another connection to the MBE when it should use the existing one.
[20:21:12] Captain_Murdoch: natanojl ^^^
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[20:35:32] Beirdo: anyone wanna take the resurrected #8620?
[20:35:43] Beirdo: #8620 beotch
[20:35:43] ** MythLogBot http://code.mythtv.org/trac/ticket/8620 **
[20:39:36] sphery: can a user really resurrect a developer task ticket?
[20:40:15] sphery: shouldn't he just create a new ticket with bug fixes for the broken code that's there (rather than "committing" a developer to develop a new feature that's only partially implemented)?
[20:40:23] Beirdo: heh
[20:40:36] Beirdo: I think he found the "fixes" to make it "work"
[20:40:52] Beirdo: we should likely put those in, but who's got a system to test it with?
[20:41:04] sphery: right, but it was never a full implementation, so I think a new bugfix ticket makes more sense
[20:41:10] Beirdo: agreed
[20:41:21] sphery: that said, hard to communicate that (and hard for a user to know which to do)
[20:41:30] Beirdo: but you can lead a user to water, but we're not allowed to drown them with it
[20:41:37] sphery: hehe
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[20:55:16] peper03: jya: Is the 'Backend is available' notification supposed to be shown every time the frontend starts? It's triggered on 'CONNECTION_RESTABLISHED' (sic) but there is no CONNECTION_ESTABLISHED, so nothing to differentiate between the backend re-appearing and a normal connection.
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[21:15:54] Beirdo: Just out of curiosity, can anyone explain why we are still backporting anything short of catastrophic bugfixes to 0.25-fixes?
[21:21:03] taylorr: because I still use it
[21:21:59] Beirdo: Maybe I'm confused a bit (nah, that never happens!) but I thought we were only really maintaining one release back
[21:22:21] ** Beirdo shrugs **
[21:22:29] Beirdo: been a while, I'm probably confused
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[21:22:35] taylorr: I thought 0.25 was an LTS release :)
[21:22:43] Beirdo: Hehehe
[21:22:58] Beirdo: Umm, I was not aware we had those
[21:23:03] dekarl: Last Transcode Supported?
[21:24:01] Beirdo: guess it doesn't really matter in the end, as long as once 0.27 is out, we aren't doing 3 backports, etc... it really will add up quickly, won't it?
[21:24:43] Beirdo: last thing we need is more busy-work, I'd have thought, but if there's a good reason for it, so be it and all.
[21:25:02] Beirdo: ah come ON, firewall box... can't ssh home right now
[21:26:59] Beirdo: was going to do some misc stuff while my work machine is slowly compiling, but I guess no
[21:37:49] natanojl: Captain_Murdoch: Hm, there is MythCoreContext::SetServerSocket(MythSocket*) but it looks like it was never implemented
[21:47:57] peper03: jya: Oddly, this patch: http://pastebin.com/4sTDu3MH causes a SIGSEGV on exit: http://pastebin.com/vW4gjeJ6
[21:49:20] Beirdo: Umm
[21:49:30] Beirdo: should the MythNotification be on the stack?
[21:49:59] Beirdo: that would be disappearing as soon as you return from the function, no?
[21:51:04] Beirdo: and then it gets dequeued after the object is gone...
[21:51:13] peper03: Beirdo: The patch prevents the notification being requested if the connection to the backend was not lost. So *not* showing a notification is causing a SIGSEGV.
[21:51:15] Beirdo: unless Queue() is actually copying
[21:51:38] Beirdo: yeah, that's also odd, but the code just seems... odd
[21:52:47] Beirdo: dunno. We'd need to run this under valgrind to be absolutely sure, but I'd expect that to require the use of the heap
[21:54:41] Beirdo: the SEGV seems to be a nonexistant screen being deleted?
[21:55:47] Beirdo: a null-check before calling GetScreenStack might keep it from SEGV, but that might just be glossing over the true nature of the crash... why is it null at all?
[21:55:58] peper03: Following the chain down through Queue, the notification is cloned at the bottom (in NCPrivate::Queue), so that should be ok.
[21:56:11] peper03: That's what I thought :)
[21:56:45] Beirdo: certainly shouldn't hurt to nullcheck any pointer before deref though (other than wasted CPU cycles)
[21:57:32] natanojl: NCPrivate::Register inserts NULL into m_registrations...
[21:57:52] ** Beirdo scratches his head **
[22:01:33] jheizer_ (jheizer_!~jheizer@c-98-226-220-178.hsd1.il.comcast.net) has joined #mythtv
[22:01:37] peper03: Dunno. Getting too late in the day for me.
[22:02:12] Beirdo: Well, ya reported it, hopefully jya catches your comments there and goes "oh duh!" and fixes something :)
[22:02:20] IReboot (IReboot!~doug@CPE10bf48e67915-CM78cd8e7e342d.cpe.net.cable.rogers.com) has quit (Remote host closed the connection)
[22:02:20] Beirdo: we all get *those* moments
[22:02:58] peper03: Usually just after you click 'push' :)
[22:03:16] wagnerrp_ (wagnerrp_!~wagnerrp_@mythtv/developer/wagnerrp) has joined #mythtv
[22:03:27] Beirdo: heh, often so
[22:04:54] jheizer (jheizer!~jheizer@c-98-226-220-178.hsd1.il.comcast.net) has quit (Ping timeout: 264 seconds)
[22:04:54] wagnerrp (wagnerrp!~wagnerrp_@mythtv/developer/wagnerrp) has quit (Ping timeout: 264 seconds)
[22:05:30] GreyFoxx (GreyFoxx!~greg@mythtv/developer/GreyFoxx) has quit (Ping timeout: 264 seconds)
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[22:08:28] ** natanojl hits the sack **
[22:08:52] Beirdo: heh. Europeans going to bed at 3pm my time. :)
[22:08:56] Beirdo: night :)
[22:11:57] natanojl (natanojl!~jonatan@mythtv/developer/natanojl) has quit (Read error: Operation timed out)
[22:13:14] wagnerrp_: Beirdo, sphery: moved #8620 to #11652
[22:13:14] ** MythLogBot http://code.mythtv.org/trac/ticket/8620 **
[22:13:14] ** MythLogBot http://code.mythtv.org/trac/ticket/11652 **
[22:13:18] wagnerrp_ is now known as wagnerrp
[22:16:04] Beirdo: OK
[22:16:36] Beirdo: do you know if we have any devs with a setup to actually test that?
[22:17:38] wagnerrp: i could test it... if i could figure out how to compile it
[22:17:46] wagnerrp: but now... unpacking and dinner
[22:18:19] Beirdo: heh
[22:18:34] Beirdo: OK. I don't have a Windows setup for testing that at this point
[22:19:54] Beirdo: Still working on setting stuff up again
[22:20:21] Beirdo: and it looks like one that should be pushed upstream, as well
[22:20:40] Beirdo: the first patch is in ffmpeg code
[22:34:53] peper03 (peper03!~peper03@mythtv/developer/peper03) has quit (Ping timeout: 240 seconds)
[23:37:57] Beirdo: OK, time to head home

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