MythLogBot@irc.freenode.net :: #mythtv

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Saturday, October 15th, 2011, 22:11 UTC
[22:11:18] GreyFoxx: Mark: The video card in question is an 8400GS (G98) with 512M. I have vdpaubuffersize=32 which I've had for a while since some videos has playback issues. The "problem" started one day when I did an update of my trunk check out. I haven't touched anything else.
[22:13:48] markk: GreyFoxx: If you're running trunk, you should no longer need the vdpaubuffersize setting – which will now add 32 buffers *in addition* to the calculated requirement.
[22:14:08] markk: which would explain the memory issue
[22:14:25] GreyFoxx: Hmmm, ok
[22:14:28] GreyFoxx: I'
[22:14:34] GreyFoxx: 'll try removing that
[22:15:04] GreyFoxx: I just found it odd that restarting the FE always would work, as if some resource wasn't being released until I killed the process
[22:15:18] GreyFoxx: but I'll give that a shot and see how it goes :) thanks for the idea
[22:22:30] markk: GreyFoxx: the current video memory consumption will depend on what theme you're running, what demands your recent activity has made on the video memory (i.e. displaying lots of fanart) and how long the OpenGL driver chooses to hold onto some memory. So I'd expect restarting to fix it – at least temporarily. so saving 32 HD video frames (which should equate to roughly 250MB of video memory)
[22:22:38] markk: will help
[22:22:45] xavierh: markk: VDPAU support is off but I still have the predefined VDPAU profiles (High, normal and slim)
[22:26:14] markk: xavierh: do you use VDPAU? (have an nvidia card installed with proprietary drivers) – the VDPAU profiles will be in the database for everyone but in the existing display profile editor they will be listed but the actual entries filtered out (if that makes sense)
[22:31:05] xavierh: markk: I am on my laptop, I don't use it for mythtv just for development, which is why VDPAU is not activated (I do have a nvidia 9500M on board with propitiatory driver, don't really know if VDPAU is suppose to work with this)
[22:31:58] xavierh: marrk: As VDPAU is not configure, should I still see this in the list of profile as it will not work anyway.
[22:33:48] markk: xavierh: if you've compiled without vdpau support, you shouldn't see it. On the other hand, I thought VDPAU was enabled by default if the correct headers are found???
[22:36:12] ** iamlindoro feels like we probably need to decide what ffmpeg fork to go with eventually, and start pushing some of these changes upstream **
[22:37:28] xavierh: marrk: I run configure to check if it was on or off, and it's off, but I might have compile with vdpau on a while ago, which would explain why the db hold the profile for vdpau,
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[23:20:47] MythBuild_: build #1140 of master-linux-ppc is complete: Failure [failed compile core] Build details are at http://code.mythtv.org/buildbot/builders/mast . . . /builds/1140 blamelist: John Patrick Poet <jpoet@mythtv.org >
[23:24:57] danielk22: iamlindoro: While one of the ffmpeg folks finally applied one of my patches recently which gives me the warm fuzzies, I've also seen a bunch of things get applied in libav that sat in buggy outside trees for years.
[23:27:26] danielk22: iamlindoro: It looks like AC-3 dialnorm support has finally arrived due to the libav, which will allow us to finally not have the volume jump on channel changes.
[23:33:48] Captain_Murdoch: danielk22, in the case of readsallowed, we know the data is in the buffer already because that's why we were allowed to optimize, so why should we have to wait until safe_read is called again? If anything else makes it unsafe, it would seem that we should fix that inside the seek optimization so that we can immediately re-read. I imagine this also affects non-DVD playback such as backward seeks in other ?low? bitrate material.
[23:33:48] Captain_Murdoch: depends on the bitrate and how much 'old' data is in the buffer I guess.
Sunday, October 16th, 2011
[00:00:34] taylorr: does anyone know which fork, libav or ffmpeg, that xbmc is following?
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[00:16:27] jya: jpabq: check the timestretch + upmix ticket.. it's very weird what I'm seeing on my side: AC3 stereo immediately becoming AC3 5.1 until timestretch is enable again
[00:17:51] jya: may be worth for markk to have a look at that one...
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[00:35:35] MythBuild_: build #1141 of master-linux-ppc is complete: Success [build successful] Build details are at http://code.mythtv.org/buildbot/builders/mast . . . /builds/1141
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[04:19:48] Anssi: taylorr: ffmpeg at least for now
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[12:20:32] xavierh: stuartm: I am trying to update the MythUIButtonTree when I modify a MythGenericTree but there is not link MythGenericTree -> MythUIButtonListItem, only MythUIButtonListItem -> MythGenericTree. Any Idea how it could be implemented?
[12:23:36] xavierh: I was planning to create a slot in MythUIButtonListItem update() and override CreateListButton (MythUIButtonList *list) to connect a nodeChanged signal from MythUIGenericTree to MythUIButtonListItem::update(), but both of them are not inherited from QObject so that is not possible
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[15:08:24] xavierh: stuartm: I found a way
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[15:21:06] xavierh: I have a question about theme, I need to do the default ui xml for the frontend's setting, default theme is not a real theme, is it? there is no themeinfo.xml. What resolution should I use ?
[15:21:54] iamlindoro: default is 800x600, default-wide is 1280x720
[15:25:42] xavierh: iamlindoro: thanks, so if a theme is missing the xml file it will use that on instead depending of the aspect ration right ?
[15:25:53] xavierh: s/ration/ratio
[15:25:56] iamlindoro: correct
[15:26:03] xavierh: cheers
[15:26:17] iamlindoro: np
[15:26:59] xavierh: Also, is there a way to test the 4:3 version when using 16:9 screen ?
[15:27:20] iamlindoro: sure, just use a 4:3 theme
[15:27:28] iamlindoro: ie mythfrontend -O Theme=Mythcenter
[15:27:41] xavierh: Cool,thanks
[15:27:45] iamlindoro: you could also force aq geometry if you want to see it exactly as it will look
[15:27:55] iamlindoro: ie mythfrontend -O Theme=Mythcenter -geometry 800x600
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[17:07:07] stuartm: oh ffs
[17:09:51] stuartm: I'm guessing that Robert K doesn't have the right font installed
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[17:12:43] markk: stuartm: was wondering how you might react to that :)
[17:15:14] stuartm: I shouldn't care, I've pretty much left Terra to rot so I don't really have the right to complain, but I can say with absolute certainty that the textarea in question is the right width (I got a lot of feedback about that specific aspect)
[17:16:21] stuartm: either he has the wrong font or he's locally amending it to display AM/PM – if it's the latter then why not maintain the area change locally too
[17:17:12] stuartm: still, there are more important issues to get worked up about
[17:17:16] taylorr: Is Terra still the default theme for new installations?
[17:17:26] stuartm: sadly yes
[17:18:08] taylorr: heh, IMO we should move it back to MythCenter which still needs a lot of work
[17:18:33] taylorr: I think Terra is a nice looking theme though
[17:18:51] stuartm: I regret ever allowing it to become the default because I just ran out of time and interest in making it work (I've worked up some fixes locally so that it will be a little better for 0.25)
[17:22:11] sphery: I say no way on MythCenter. We want to move forward, not backwards.  :) We need to encourage new themes, not rehashes of 0.16 themes.
[17:22:43] taylorr: we already tried that with a contest and didn't get much in return, IMHO
[17:23:23] stuartm: I was going for something substantially different with Terra, both to demonstrate new capabilities and to provide some real choice – at the time you could have any theme you wanted as long as it was blue and looked a lot like every single other theme – I made some bad choices though since I was trying to create it alongside working on mythui and those choices were both aesthetically wrong and made it very hard to layout certain screens in a
[17:23:24] stuartm: consistent style
[17:23:57] stuartm: it really doesn't help that I'm far from being an artist
[17:24:19] taylorr: the only devs with good UI design and artistic capability are stuartm and iamlindoro, but they've been demotivated over time due to users endless complaints (ie. the background is broken in ArcLight)
[17:25:08] stuartm: sphery: MythCenter isn't a rehash of a 0.16 theme, it's worse, it's a rehash of an old Windows Media Centre theme
[17:25:22] taylorr: I think MythBuntu is a nice theme with some of the newer elements
[17:26:13] taylorr: but Mythbuntu doesn't provide near as much useful info as ArcLight – all themes in the future should try to be as complete
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[17:37:37] jmartens: Anyone here that is familiar with the internals of MythMusic? I have been salpping together some preliminary code to scrobble tracks to lastfm and am looking for pointers how to hook this into MythMusic. Does MythMusic have events that are fired when starting, stopping or skipping a track?
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[17:54:16] stuartm: jmartens: not currently, but I had wanted to extend the system events stuff to mythmusic (and other plugins)
[17:55:20] stuartm: taylorr: that depends what you mean by useful info, some stuff can just be meaningless clutter to a non-technical user
[17:55:48] stuartm: jmartens: mythmusic is currently being partially re-written to support a new UI
[17:56:13] stuartm: Paul Harrison is the one responsible for working on that
[17:56:33] jmartens: stuartm: I know mythmusic is currently being rewritten. Is this work public perhaps?
[17:57:15] stuartm: sadly not, Paul is just pushing things to the public repo when he's satisfied with them
[17:57:23] jmartens: stuartm: Does Paul Harrison also hang around here?
[17:57:44] stuartm: jmartens: he's frequently in here, username is paul-h
[17:57:55] jmartens: Thanks. Will keep an eye on the list
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[17:58:25] stuartm: less so lately, we managed to upset him :/
[17:59:16] stuartm: !seen paul-h
[17:59:17] MythLogBot: paul-h was last seen 49 days 20 hours 53 minutes 59 seconds ago
[17:59:47] stuartm: err, so when I said less so it seems I was understating it
[18:00:37] jmartens: That´s a pity. I would love to know the status of his work and preferrably an ETA :-)
[18:02:28] stuartm: that ETA got set back a little because of conflicts created in master, which was the reason for him being upset
[18:03:09] jmartens: Any change he will be picking up his work or is that unknown?
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[18:07:08] stuartm: we don't know for certain, but I don't think he'll abandon it, he knows that others would have been working on it if he hadn't started first and I doubt he'll want to waste an entire year of development time
[18:09:04] jmartens: Is there any means of contacting him by other channels?
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[18:30:53] stuartm: jmartens: email, he's probably still reading the mailing list or you could send an email to him directly
[18:31:06] wagnerrp: !seen paulh
[18:31:06] MythLogBot: paulh has not been seen here
[18:31:08] wagnerrp: !seen paul-h
[18:31:08] MythLogBot: paul-h was last seen 49 days 21 hours 25 minutes 50 seconds ago
[18:31:12] stuartm: I'd try the mailing list first
[18:31:20] wagnerrp: oh, you already did that
[18:31:31] jmartens: Thanks, will try the mailinglist first.
[18:31:52] wagnerrp: anyway, hes said he had been running his new version in production since around the beginning of the year
[18:32:51] stuartm: right, it was mostly finished and just needed work on the features that he didn't regularly use himself
[18:32:53] jmartens: wagnerrp: that sounds promissing.
[18:33:19] jmartens: A pity that he did not put it in a branch in the public repo. I would like a ´tech preview´. :)
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[19:30:42] wagnerrp: stuartm: you around?
[19:41:20] stuartm: if it's a quick question :)
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[19:55:29] danielk22: I was just reading the #mythtv-dev log. As much as I like MythCenter-wide, I don't think it should be the default. I also think we should move off Terra, if only because it isn't maintained much. I think it would be nice to try to a different default theme with each release, # of themes allowing of course.
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[20:22:07] xavierh: Could somebody give me a hand with the theming? I am struggling to position a 2 column tree
[20:22:40] xavierh: I really mean 2 column not two list
[20:24:33] xavierh: screen shot http://imagebin.org/179364
[20:25:05] xavierh: I would like the second colomn to take 50% align to right
[20:26:29] xavierh: this is my buttontree xml http://pastebin.com/vUApzESb
[20:27:48] xavierh: I want to leave 30px for the arrow on the right as shown here http://imagebin.org/179365
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[20:46:33] xavierh: Ok I fount out thet the width in percentage is the percentage of the available left over not the screen
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[21:10:59] Malard1 is now known as Malard
[21:15:23] stuartm: xavierh: right, percentages are relative to the area of the parent, since the buttonlist is scaled to the proportion of the buttontree area (2 columns = 50%, 3 = 33%, 4 = 25%) each buttonlist in your example would be (1264 / 2) and each column half of that again
[21:17:58] xavierh: stuartm: make sense now, thanks. If I understand, I should be able to make the same xml file for 4:3 and 16:9 If I use correctly the percentage ?
[21:19:05] stuartm: in theory :)
[21:20:57] stuartm: practice can be a little different if you're worried about precision layouts because we round to the nearest pixel etc, but for default/default-wide it shouldn't really matter much
[21:21:42] xavierh: woule save me one xml file, but I might spend more time doing it :)
[21:25:31] xavierh: I am trying to make the frontend setup without to have to touch to MythUI lib at the moment, Is there a way to know how many list (numlists) I have in my code?
[21:28:17] xavierh: stuartm: forget it, I think I can do what I want using nodeChanged signal, I suppose nodeChanged will give me the root MythGenericTree for the current view
[21:30:52] zombor (zombor!~zombor_@kohana/developer/zombor) has joined #mythtv
[21:37:56] stuartm: I can't remember
[21:42:37] kormoc_afk is now known as kormoc
[21:43:52] xavierh: No it doesn't, Ihave to help on my screen the top on is for the current root node, the bottom if for the selected one, I can node manage to get the current root node. I previously use to take the parent of the selected one, but it does not work if the the tree have more than one list (get the parent of the parent for 2 list and so on)
[21:44:05] xavierh: s/to/two
[21:46:04] stuartm: doesn't look like you can currently query the number of lists, generally that stuff is deliberately unavailable to keep the the code using widgets simple and less prone to breakage if the themer does something legal which the screen developer hasn't anticipated – the whole data vs UI model argument
[21:50:57] andreax (andreax!~andreaz@p4FC12B30.dip.t-dialin.net) has joined #mythtv
[21:52:14] stuartm: xavierh: to get the root node (actually the first node after the root) for a particular node you could use something like "while (parent = node.getParent() && parent.currentDepth() > 1)
[21:53:08] stuartm: only not that exact example, since it's ugly
[21:54:47] xavierh: I don't know If I have been clear, I am loking for the root node from what the tree is displayed, not the root of the whole generictree, does this code do this?
[21:55:28] stuartm: ah
[21:55:38] xavierh: stuartm: I don't mind ugly atm, I could eventually create a signal in MythUIButtonTree for rootChanged or similar
[21:56:05] xavierh: The root hold the help text for the whole screen
[21:56:42] xavierh: Again, I don't want to tuch to MythUI lib, it make the code easier to apply
[21:56:51] xavierh: s/tuch/touch
[21:57:39] markk: taylorr: as resident matroska expert – have you seen any problems with seeking recently?
[21:58:42] taylorr: markk: not for 0.24-fixes ;)
[21:59:03] markk: I thought you might say that:)
[21:59:08] taylorr: In all seriousness I haven't played much with trunk in a while... what are you seeing?
[22:01:35] stuartm: no, as it currently stands there is no way of doing that, unless you set some sort of flag on the screen nodes so that when nodeChanged is sent you only update that helptext if we changed to a new 'screen' node
[22:02:47] markk: taylorr: only some dvd rips – they don't want to do normal time based seeking (e.g. skip forward 1 minute). Instead they always seek to the next chapter. Set a bookmark and it always starts at the next chapter. Very annoying when you're trying to capture that one forced subtitle:)
[22:03:06] markk: bookmark – i.e. nearest next chapter
[22:04:02] stuartm: xavierh: are you assigning a struct or similar to the QVariant of each node?
[22:05:56] xavierh: No I inherit fro MythGenericTree
[22:08:07] stuartm: xavierh: I can probably suggest a solution which doesn't touch mythui but I'll need to look at the patches you've added to the ticket first to see what you've already got, it's late here so that would be sometime tomorrow
[22:08:37] xavierh: stuartm:The reason being I tried to change as less as possible globalsetting.cpp so it is easier to convert to mythui
[22:08:56] xavierh: stuartm: are you base in UK?
[22:09:25] xavierh: stuartm: I will attach a cleaner version tonight then
[22:09:25] stuartm: xavierh: yes, I'm in the UK
[22:10:26] taylorr: markk: that's very odd... are the videos telecined (ie. have repeat_pict set)?

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