MythLogBot@irc.freenode.net :: #mythtv-theming

Daily chat history

Current users (16):

anykey_, brfransen, jpabq, jpabq-, jpabq_, justinh, knightr, mag0o, MythLogBot, natanojl, simonckenyon, skd5aner, sphery, stuartm, toeb, wagnerrp
Saturday, December 3rd, 2011, 00:25 UTC
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[02:20:37] jpabq: Is there any way to test a "window" when there is not a practical way to run it? I don't have any games, and am really not interested in installing any. This makes theming MythGame rather difficult.
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[16:57:03] toeb: is there a way to have differnt width settings for the columns of a buttontree?
[17:53:53] jpabq: toeb, someone posted a patch a few years ago, that would allow that. It was rejected for some reason that I cannot remember.
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[18:28:52] toeb: jpabq: this one http://code.mythtv.org/trac/ticket/7826 ?
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[21:51:42] jpabq: toeb, yeah, that looks like it.
[21:55:21] jpabq: iamlindoro, regarding "Only top half of "System Status" is shown in Arclight". It might have something to do with the new mythuitext stuff. The way the new stuff lays out the lines, it may be showing a problem that the old code was more tolerant of. Anyway, it looks like the "title" actually needs 66 pixels for the height, but is only given 60.
[21:55:56] iamlindoro: jpabq: Yes, there are several instances of that that appeared after the new mythuitext stuff
[21:56:20] iamlindoro: I'll get around to checking all the screens eventually, but possibly not until January
[21:56:34] jpabq: iamlindoro, sorry about that. I don't think I can really do anything about it, at the code level.
[21:57:06] iamlindoro: Why does it shift it so far down when the margin of error is only a few pixels?
[21:57:32] jpabq: shift it down?
[21:57:55] iamlindoro: Yes, the amount cutoff is a few dozen pixels, rather than 6
[21:59:53] jpabq: I still don't know what you are talking about. Perhaps something to do with the "leading" for each line?
[22:00:35] iamlindoro: I'm talking about exactly what you brought up-- you said the textarea needs 66 rather than the 60 allotted
[22:00:52] iamlindoro: but what is actually displayed is maybe the top 1/3rd of the text, which is pressed against the bottom of the textarea
[22:01:21] jpabq: Ah
[22:03:14] jpabq: Good question. Even when I change the alignment to top (from vcenter), it still cuts off the same amount, but now what is shown, is at the top.
[22:03:19] iamlindoro: Here's an example: http://www.fecitfacta.com/cutoff.png
[22:04:35] iamlindoro: Anyway, I'm not losing sleep over it-- those who are can adjust areas locally until I have a chance to take a look at it, it just may be at least a few weeks after Christmas
[22:05:22] jpabq: I will put some thought into it. There may be a way make it better at the code level.
[22:06:32] iamlindoro: sounds good to me
[22:07:06] jpabq: Now that I think about it — I bet the problem is how the QTextLayout is being rendered into a pixmap.
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