MythLogBot@irc.freenode.net :: #mythtv-users

Daily chat history

Current users (195):

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Saturday, August 8th, 2009, 00:00 UTC
[00:00:27] GreyFoxx: Ok, so httpcomms will follow redirects if you pass it the right argument
[00:02:00] iamlindoro: GreyFoxx, did you edit ttvdb.py to add screenshot downloads?
[00:02:24] GreyFoxx: nope, just videodlg.cpp
[00:02:44] iamlindoro: It surprises me that you're having this issue with screenshots and none of the other iamgetypes are having an issue (at least, not here)
[00:02:48] GreyFoxx: when you do a metadata grab for an episode it returns the screenshot as "Episode Image:"
[00:03:08] GreyFoxx: and the info always says www.thetvdb.com/blah/blah
[00:03:15] GreyFoxx: which redirects to images.thetvdb.com
[00:03:45] GreyFoxx: From what I can tell none of them are getting redirects
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[00:03:54] GreyFoxx: they are given the direct URL the first time
[00:04:01] iamlindoro: GreyFoxx, I would talk to RDV_Linux about this one-- there were redirect issues early on with the script, but I haven't seen them in many months-- he may have just not done whatever he did with screenshots
[00:04:19] GreyFoxx: I've got 2 easy work arounds for now
[00:04:23] iamlindoro: mkay
[00:05:01] GreyFoxx: right now I'm just replacing the host with the other since the paths are identical
[00:05:33] GreyFoxx: but I could swap it to use httpcomms which blocks or alter the QHttp calls to follow the redirect if one is returned
[00:06:59] GreyFoxx: if I use http comms the code drops down to a simple ret = HttpComms:getHttpFile(destpath, URL, timeout, retries, maxredirects)
[00:07:57] RDV_Linux: GreyFoxx: iamlindoro is correct, I was not having issues with the URL given by ttvdb but he was so I changed the URL and that worked for both of us. I think it was later changed again from some information I got from the ttvdb forum, I will check on that link you posted.
[00:08:36] RDV_Linux: Oh fool me that was not a real URL:)
[00:09:38] GreyFoxx: A simple test would be /usr/local/share/mythtv/mythvideo/scripts/ttvdb.py -D 82339 2 1
[00:09:44] GreyFoxx: look at Episode Image
[00:09:52] GreyFoxx: paste it into your browser and see what URL you end up at :)
[00:10:33] iamlindoro: GreyFoxx, yes, this is a matter of the cache server not being subbed in with the other images
[00:11:13] GreyFoxx: So for the moment my code is doing a s/www.thetvb.com/images.thetvdb.com/ just for the screenshots
[00:11:17] iamlindoro: GreyFoxx, I think for this to be done right ttvdb.py should get an additional command just for screenshots, no? It would be pretty messy for us to handle screenshots in a totally different way from every other imagetype
[00:11:31] RDV_Linux: GreyFoxx is this what you are referring to as the url is still being substitute:
[00:11:33] RDV_Linux: http_find="http://www.thetvdb.com"
[00:11:33] RDV_Linux: http_replace="http://images.thetvdb.com.nyud.net:8080"
[00:12:00] GreyFoxx: iamlindoro: I literally cloned your entire code for getting banners/fanart and such
[00:12:11] GreyFoxx: created a new ScreenshotDownloadProxy class
[00:12:48] iamlindoro: GreyFoxx, ah, okay, good
[00:13:00] GreyFoxx: the only difference is I am calling OnScreenshotURL() right after it gets the ttvdb metadata
[00:13:35] GreyFoxx: rather than making a seperate call since this url comes with the metadata
[00:13:42] GreyFoxx: wouldnt make sense to request it twice
[00:14:02] iamlindoro: GreyFoxx, hmm... I think it only comes in with the -D because RDV_Linux didn't have another place to put it
[00:14:17] iamlindoro: GreyFoxx, it could just as easily be returned with a proper -S (or something) argument
[00:14:27] iamlindoro: It's not re-requested, it's all cached
[00:14:50] GreyFoxx: Last time I looked at the api it came with the metadata, but if he's caching it then *shrug*
[00:14:55] GreyFoxx: Im happy either way
[00:15:13] iamlindoro: Well, commit your way and if it's okay with you I'll write up a small patch jto make it consistent?
[00:15:18] iamlindoro: er just to
[00:15:25] GreyFoxx: sure
[00:15:34] GreyFoxx: I'm going to commit with my regexp in place for now
[00:15:38] iamlindoro: cool
[00:15:46] GreyFoxx: move to proper redirect following later
[00:16:31] GreyFoxx: looks like a little bug in httpcomms too. I had to set maxredirects to 2 to make it redirect once :)
[00:16:56] GreyFoxx: if (redirectCount++ >= maxRedirects)
[00:17:17] GreyFoxx: hehe if you set it to 1, and the count moves from 0 to 1 ...then you break out and don't follow the redirect :)
[00:17:35] iamlindoro: I have fought with httpcomms on exactly this before-- it was a pain
[00:17:44] iamlindoro: Something for MythTube
[00:18:25] GreyFoxx: I swapped out the QHttp calls just as a test and a simple ret = httpcomms::getHttpFile() call worked once I passed it right params(to get around the bug)
[00:18:40] GreyFoxx: and was only a single line
[00:18:52] GreyFoxx: and I'm lazy so I like simple stuff like that :)
[00:18:56] iamlindoro: heh
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[00:20:39] GreyFoxx: however its blocking as it's written now so no nice background downloads while you move on in the UI
[00:22:15] iamlindoro: Which part is blocking?
[00:23:01] GreyFoxx: the getHttpFile doesn't return until the download is complete. so if I used httpcomms it would wait for the various files
[00:24:02] iamlindoro: Ah, no good, that
[00:25:46] GreyFoxx: for me all of the downloads total less than the second
[00:25:54] GreyFoxx: but yeah Id rather not block
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[00:37:24] juski: muhahaha. "just wait til I get mythtv running on the Wii" a guy says. Some wait
[00:37:39] iamlindoro: whaaaaaaat?
[00:39:07] sphery: on list?
[00:40:17] juski: twitter
[00:42:28] juski: coolacid. quite apt, IMHO
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[00:49:51] wagnerrp: that ghost is the death rattle of my modem
[00:50:14] wagnerrp: its starting to crap out any time i pump a large amount of traffic through it
[00:51:10] sphery: wagnerrp: gotta get Jennifer Love Hewitt to come over and help it move on.
[00:51:31] wagnerrp: eh?
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[00:51:37] GreyFoxx: Ghost Whisperer
[00:51:51] sphery: yeah
[00:52:06] juski: time for bed with "Developing C++ Software". yay
[00:52:11] sphery: I was watching it--which is why I keep looking back to IRC (it's not the best of shows :)
[00:52:35] sphery: and here I find out that my book is cheating on me with juski...
[00:52:39] sphery: great day.
[00:52:39] iamlindoro: GreyFoxx, so, having spent a day or two with it, hope you can see how much more fun I think MythVideo is with all the extra shiny?  :)
[00:52:52] sphery: (Actually, haven't read that one--though I probably should...)
[00:53:05] GreyFoxx: iamlindoro: heck yeah
[00:53:16] sphery: next shiny to MythGame?
[00:53:27] iamlindoro: sphery, I already wrote new shiny for MythGame :)
[00:53:28] GreyFoxx: If someone wants to write a grabber :)
[00:53:38] iamlindoro: yes, a grabber would be good times
[00:53:44] iamlindoro: especially if that grabber ran on the backend
[00:53:48] sphery: I thought there'd be more shiny to do for MG
[00:53:49] Essobi: juski: That'd put me right to sleep
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[00:54:33] iamlindoro: sphery, well, it's got screenshot, boxart, and fanart now-- what else?
[00:54:48] sphery: wow
[00:54:58] sphery: can't think of anything else
[00:55:16] sphery: didn't realize you did so much in that patch
[00:55:56] iamlindoro: A grabber *would* be a big help, though, not many people are going to go hunt down all those for their games
[00:56:20] iamlindoro: mobygames would be the ideal source
[00:56:46] iamlindoro: Like GreyFoxx says, if someone writes the grabber, I'll write the code
[00:57:22] sphery: ToS permitting?
[00:58:12] ** iamlindoro frowns at sphery **
[00:58:38] sphery: just wondering if ew know for sure Moby's ToS allow it
[00:58:58] iamlindoro: http://www.mobygames.com/info/terms
[00:59:03] iamlindoro: Sure seems they do
[00:59:12] sphery: Cool.
[00:59:22] sphery: so just have to get meshe to throw some perl together :)
[01:00:02] iamlindoro: if she likes :)
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[01:00:41] iamlindoro: only limitation on use is: "Licensor grants to Licensee the right to use the MobyGames web site for Licensee's personal, non-commercial use. Licensee agrees not to modify, publish, transmit, participate in the transfer or sale, create derivative works, or in any way commercially exploit the MobyGames web site unless authorized to do so in writing by Licensor."
[01:00:55] sphery: yeah, just reading that
[01:01:11] iamlindoro: IMHO Mythgame fits within that
[01:01:13] sphery: probably good
[01:01:34] iamlindoro: And you can get at least screenshots and boxart from there
[01:01:43] iamlindoro: plus plots, company, country, year, etc.
[01:02:25] sphery: well, now when people in here say they want a scraper for games, I know where to refer them (for writing one)
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[01:06:28] ** iamlindoro pokes meshe and wonders when the Game grabber will be done ;) **
[01:07:46] sphery: Sheesh! Show a little patience! She'll need more than 7 minutes. Give her at least 15.
[01:08:08] iamlindoro: she's our resident perl goddess after all ;)
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[01:14:57] iamlindoro: Guess I could make that offer on the list
[01:15:33] iamlindoro: But maybe it'd be better to write the code first so that I don't have to implement around someone else's idea of how a grabber works
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[01:15:59] javatexan: howdy all
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[02:18:37] michael: hullo?
[02:19:29] sphery: hello
[02:19:32] ** kormoc waves **
[02:19:43] michael: hiya
[02:19:49] iamlindoro: you had me at hello
[02:19:51] iamlindoro: just hold me
[02:20:10] michael: must be my stunning and drawing personality
[02:20:43] iamlindoro: no that's definitely not it
[02:21:16] michael: i am having a couple of issues getting mythbuntu 9.04 working between my backend and remote liveCD front end Specifically that I can't watch previously recorded on the front end
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[02:22:14] sphery: iamlindoro: didn't you already cover "SRT subtitles" (see -users list) in here? Something about .srt files with .idx file are a not-supported subtitle type
[02:22:41] michael: i have a test recording, it plays well on the backend, i enabled NFS and mounted teh directory on the backend to teh same directory on teh frontend, made sure all ip addresses are "real" instead of localhost or 127.0.0.1
[02:22:57] sphery: michael: http://www.mythtv.org/wiki/Frequently_Asked_Q . . . ecordings.3F ?
[02:23:02] iamlindoro: sphery, http://www.afterdawn.com/guides/archive/conve . . . x_to_srt.cfm
[02:23:13] iamlindoro: sphery, in short, yes
[02:23:42] michael: Iamlindoro: the recordings are showing up
[02:23:50] michael: i am getting "file not found" error
[02:23:58] ** iamlindoro blinks and wonders why micahel is telling him **
[02:24:06] iamlindoro: michael
[02:24:11] michael: oh... well because you sent me the link
[02:24:14] michael: sorry
[02:24:17] sphery: iamlindoro: other question... do I remember right that those types of subtitles are the type that's usually used for files I don't want to support using?
[02:24:30] sphery: michael: I sent the link :)
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[02:24:51] michael: oooooh, my bad,
[02:25:03] sphery: michael: same/proper time zone on the master backend and the frontend?
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[02:25:15] iamlindoro: sphery, Pretty much always
[02:25:25] michael: sphery then: so i am getting "file not found" and "could not connect to database" in the front end log
[02:25:34] michael: yes, sphere
[02:25:40] iamlindoro: sphery, well actually, I'd wager 95%+ of external text subtitles of all kinds are for illegal material
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[02:25:49] regressless: can I get help with mythbox here?
[02:25:55] iamlindoro: regressless, yes
[02:25:56] sphery: iamlindoro: so, now I have to decide which is more annoying--helping someone use his ill-begotten movies or letting the conversation drag on in -users list
[02:26:13] iamlindoro: regressless, assuming you are asking specific questions and have checked for your answer in the documentation and wiki, that is
[02:26:29] iamlindoro: sphery, could just post that link and not be verbose
[02:26:35] iamlindoro: sphery, I know, I know, it's hard ;)
[02:26:41] sphery: michael: ah, if could not connect to DB, then it's likely that you need to allow connections from other hosts: http://www.mythtv.org/docs/mythtv-HOWTO-6.html#ss6.2 (last part " Modifying access to the MySQL database for multiple systems")
[02:27:02] michael: ah ha! who knew it could be something so simple
[02:27:10] regressless: iamlindoro: I couldn't find anything on the MySQL error I'm getting
[02:27:21] regressless: but it could be me
[02:27:31] sphery: well, if it's /your/ SQL...
[02:27:46] sphery: (Ignore me... I'm just filling the void until we have an actual question.)
[02:27:47] michael: when i check the test connection box on teh front end, it says successful... but may still have to modify for the connection?
[02:28:08] sphery: michael: don't know... Haven't ever used a LiveCD of Myth.
[02:28:14] iamlindoro: michael, that just tests connectivity, not DB access
[02:28:17] sphery: is it testing the connection to MySQL or to the backend
[02:28:22] sphery: or to the network...
[02:28:30] iamlindoro: michael, for a real test, you need to try to login from the liveCD using the command line mysql client
[02:28:34] regressless: iamlindoro: Connect to MySQL failed: (2003, "Can't connect to MySQL server on '... It's cut off.
[02:28:47] iamlindoro: regressless, What are you quoting?
[02:29:00] michael: same error i am getting i bet, regressless
[02:29:03] sphery: regressless: sounds like you and michael may want to work together: http://www.mythtv.org/docs/mythtv-HOWTO-6.html#ss6.2 (last part " Modifying access to the MySQL database for multiple systems")
[02:29:18] michael: thanks sphery
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[02:29:23] sphery: good luck
[02:29:25] sphery: hope it helps
[02:29:36] ** sphery wrestles with posting that link iamlindoro gave him **
[02:30:20] regressless: ok, but that looks like linux and not windows. Running XBMC with mythbox
[02:30:39] regressless: on windows :P
[02:31:03] iamlindoro: regressless, We don't provide support for XBMC here
[02:31:11] iamlindoro: regressless, you'll need to ask in one of their channels
[02:31:12] kormoc: sphery, post it under the 'legal usage only' mailing list license
[02:31:26] regressless: figures :(
[02:31:33] kormoc: figures?
[02:31:45] iamlindoro: *shrug*
[02:31:47] kormoc: They wrote their own code, why would we be expected to know it?
[02:31:52] iamlindoro: we didn't write it, we don't provide support for it
[02:31:57] sphery: iamlindoro: so, when people rip their own DVD's they don't generally get the option to make external subtitles?
[02:32:04] regressless: I just mean that mythbox help will probably be tough there
[02:32:06] michael: one more question, following through that page... in my my.cnf file, it says "instead of skip-networking the default is now to listen only on localhost"
[02:32:12] sphery: guess that would make sense, too, since DVD subs are pictures...
[02:32:16] kormoc: regressless, sure, but it's their code, they're not using ours
[02:32:23] iamlindoro: sphery, right
[02:32:28] regressless: ok
[02:32:34] michael: is that going to be an issue for me?
[02:32:53] iamlindoro: michael, not so long as bind-address is a real IP
[02:33:27] michael: so it should be the ip of the backend and not 127.0.0.1
[02:33:29] michael: ?
[02:33:34] kormoc: aye
[02:33:36] iamlindoro: yes
[02:33:40] sphery: si
[02:33:45] iamlindoro: oui
[02:33:46] kormoc: we
[02:33:48] iamlindoro: da
[02:33:52] sphery: ya
[02:33:54] kormoc: indeed
[02:33:57] michael: well then that is probably breaking it too then
[02:33:57] iamlindoro: ja
[02:34:05] sphery: ideedily doodily
[02:34:08] kormoc: affirmative
[02:34:09] iamlindoro: YARRRRR
[02:34:13] kormoc: rodger
[02:34:18] sphery: It's NOT Sept 19th!
[02:34:24] kormoc: Oh noes!
[02:34:29] sphery: http://www.talklikeapirate.com/piratehome.html\
[02:34:31] iamlindoro: Oh nyets!
[02:34:40] kormoc: Oh negatives!
[02:34:43] sphery: You're going to make my Sep 19th not so special.
[02:34:45] iamlindoro: Oh Neins!
[02:35:16] iamlindoro: sphery, just like the other 364 days?
[02:35:19] kormoc: sphery, I'll try to reduce my Aye's then just for you
[02:35:33] sphery: iamlindoro: that would really hurt if it wasn't so true.
[02:35:49] iamlindoro: sphery, awwwww
[02:36:10] sphery: kormoc: Thanks. I'm also ignoring Capt' M until the 19th for similar reasons.
[02:36:11] iamlindoro: Heh, GI Joe has a horrible metacritic score
[02:36:13] michael: another stupid question... mythbuntu won't let me login to mysql as root...
[02:36:22] michael: work around?
[02:36:26] michael: is it mythtv user then?
[02:36:45] kormoc: nah, it's still root, you just have to know the random password they set
[02:36:47] GreyFoxx: Man I'm loving having all the fanart and such availabnle in mythvideo now
[02:36:58] sphery: doesn't mythbuntu write the MySQL root user password into some file like /etc/mysql/root-password.debian or something?
[02:36:59] ** iamlindoro waits for GreyFoxx's check to arrive **
[02:37:01] GreyFoxx: there are just some mythui glitches :) http://phaze.org/mythtv/pics/littleglitch.png
[02:37:05] GreyFoxx: hehe
[02:37:18] iamlindoro: GreyFoxx, You should know this :)
[02:37:25] iamlindoro: Graphite doesn't work with the Qt painter
[02:37:35] GreyFoxx: Is that just a QT Painter glitch?
[02:37:39] sphery: GreyFoxx: actually, that's right--see how it made the covers "Slider" over
[02:37:39] ** GreyFoxx switches **
[02:37:40] iamlindoro: and this is precisely the manner in which Graphite does not work with the Qt painter :)
[02:37:53] iamlindoro: besides, you lose all the sexy alpha effects in Qt
[02:37:57] sphery: I like my explanation better.
[02:38:02] GreyFoxx: heh
[02:38:07] iamlindoro: what you're looking at is crap compared the all the alpha in the GL painter
[02:38:26] iamlindoro: Which is used... *a lot*... in Graphite
[02:38:37] ** GreyFoxx restarts mfe **
[02:38:52] GreyFoxx: haha pulsing menu items... cool
[02:39:00] sphery: iamlindoro: I'm not posting the link. Someone else posted a link to a "Hey, you've successfully downloaded a pirated movie, but the subtitles are in a format that your player doesn't support. Let's see how easy it is to convert them to another format." page.
[02:39:13] michael: weird
[02:39:20] iamlindoro: GreyFoxx, among other things :)
[02:39:23] michael: it let me log in as root with my user password...
[02:39:24] sphery: that's being a high-level summary of http://home.gna.org/subtitleeditor/
[02:39:28] michael: seems... unsecure
[02:39:33] iamlindoro: GreyFoxx, like the semi-transparent gallery images for non-selected items there :)
[02:39:40] iamlindoro: sphery, Heh, understood
[02:39:48] GreyFoxx: yeah, and the pulsing boarding around the covers.. nice
[02:39:52] GreyFoxx: border
[02:39:54] iamlindoro: yeah
[02:40:00] iamlindoro: Soooooo about that check ;)
[02:40:29] sphery: michael: If you can get system-level root access on a box, you don't need the MySQL root password. I haven't bothered to record or remember the MySQL root password for over 5 years, now.
[02:40:31] GreyFoxx: now if only the screenshot was showing in the directory listing ......... and the season poster in the folder....
[02:40:36] GreyFoxx: heh ;)
[02:40:53] iamlindoro: GreyFoxx, screenshot in directory listing?
[02:40:55] ** GreyFoxx sends a cheQUE for 1 pizza :) **
[02:41:15] iamlindoro: Ewwww, someone's using the DVR theme
[02:41:53] GreyFoxx: yeah so rather than for example seeing 10 posters of the leverage season 1 cover, see 10 screenshots of the episodes. And if I'm in the directory above see the Season 1 poster... know what I mean ?
[02:41:56] sphery: michael: All it takes to reset the password is: http://pastebin.ca/1521433
[02:42:02] GreyFoxx: <<-- Classic menus
[02:42:07] michael: sphery: i was logged in as my user and typed "mysql --user=root --password="pass" mythconverg
[02:42:25] michael: where "pass" is my usual password
[02:42:38] sphery: yeah, just saying that since your password + sudo will get you system-level root access...
[02:42:42] michael: ubuntu does some strange things with sudo and superuser rights
[02:42:49] michael: right makes sense
[02:42:50] iamlindoro: GreyFoxx, you'll have to write your own theme for that one, I'd hate it :)
[02:43:09] GreyFoxx: I may steal copiously from graphite and morph it into something custom for me :)
[02:43:40] GreyFoxx: One thing I mentioned earlier that would be nice would be that if you are inside the item details screen, have the update/whatever move to the next items details page directly
[02:43:54] iamlindoro: Yeah, that should be easy
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[02:44:08] GreyFoxx: using just theme changes ?
[02:44:17] iamlindoro: no, would neeed a small patch
[02:44:20] GreyFoxx: ahh ok
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[02:44:30] sphery: GreyFoxx: graphite is used in making brake linings or brake shoes, so you could call your theme "BrakeShoes-wide"
[02:44:39] GreyFoxx: hehe
[02:44:41] iamlindoro: Pencil-wide
[02:44:47] GreyFoxx: Number2Pencil-Wide
[02:44:48] sphery: No2
[02:44:49] GreyFoxx: hehe lol
[02:45:00] sphery: make it so
[02:45:10] iamlindoro: I do have something in mind for a followup, but mostly just floating around in my head
[02:45:22] iamlindoro: Certainly won't start on it until .22 is released
[02:45:54] sphery: yeah, now that your big patches have been committed, you have to write some more to get your Trac queue back up to snuff
[02:45:56] iamlindoro: And most of what I've got in mind for that relies on at least the animation of buttonlists, so hopefully gbee has that in mind for .23
[02:46:02] iamlindoro: heh
[02:46:20] iamlindoro: they could always ask me to GPL Graphite and contribute it
[02:46:47] sphery: hmmm... that would definitely put you way ahead of me in terms of "waiting in the queue" lines
[02:47:07] sphery: how many lines are there in a theme?
[02:47:23] iamlindoro: I dunno, 10kish maybe
[02:47:26] kormoc: sphery, in a image file, is it the height or line breaks?
[02:47:43] iamlindoro: 10655
[02:47:49] iamlindoro: pretty close guess :)
[02:47:56] sphery: yeah, that would cover all the patches I've ever created for Myth many times over...
[02:48:25] sphery: kormoc: guess we should could line breaks to make it mirror how we count the text
[02:48:48] iamlindoro: My last MythVideo patch was 3224, not too bad either
[02:49:08] sphery: remember, though, if the image has at least one \r\n, we have to treat it as a dos file, so all lonesome \n's wouldn't count
[02:50:57] michael: ok sphery: i followed that page and hopefully fixed networking... so i will give it a try in a bit and see what happens... I hope it works, i really don't want to set up a windows system to record tv
[02:51:01] michael: thanks for your help
[02:52:13] sphery: good luck
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[02:57:51] FisherPrice701: Hi, I have a dual tuner and when I try to record something it seems to record it once from both tuners. In the mythtv-setup I've got the two tuners, then in the input I have set up one input. In the input connection I've got two connections, one for each tuner pointing to the one input.
[02:57:57] FisherPrice701: have I done it wrong?
[02:58:29] FisherPrice701: oh, and I've configure each tuner to be able to have two recordings at the same time
[02:58:44] sphery: "in the input I have set up one input" means "in video sources I have set up one video source"?
[02:58:52] sphery: if so, you did everything right
[02:59:04] FisherPrice701: yea
[02:59:06] FisherPrice701: sorry
[02:59:32] FisherPrice701: but why, when I have only one thing programed to record can't I switch to the other tuner in order to view another channel?
[02:59:33] sphery: but you only have one video source?
[02:59:51] FisherPrice701: yeah I surmise that the one vid source is linked to the tv guide
[02:59:55] FisherPrice701: more than anything right?
[03:00:12] sphery: so is it recording 2x because you're watching LiveTV while it records and you're stuck on the same channel in livetv that you're recording?
[03:00:35] sphery: a video source is simply a list of channels available for a specific input
[03:01:03] FisherPrice701: well, that's the weird thing... the program records twice, but it seems that both tuners are set to the same task.. to record that one show
[03:01:17] FisherPrice701: sorry, it only records once
[03:01:17] sphery: are you /sure/ it's recording 2x at the same time
[03:01:28] iamlindoro: Wild guess, is this an HDHomeRun?
[03:01:30] FisherPrice701: no, I meant only once
[03:01:32] sphery: so when you go into LIveTV, it records a separate copy, right?
[03:01:35] FisherPrice701: no
[03:01:39] FisherPrice701: hauppage
[03:01:47] FisherPrice701: hrm
[03:01:49] FisherPrice701: well yea
[03:01:49] sphery: separate copy only during LiveTV while recording, right?
[03:01:56] FisherPrice701: yeah
[03:02:02] iamlindoro: It sounds an awful lot like you've created two instances pointed at the same dev node
[03:02:10] sphery: that's possible, too...
[03:02:16] FisherPrice701: but I can't switch to any other channel even if I switch to the other tuner
[03:02:21] sphery: I'll leave iamlindoro to figure that out
[03:02:24] iamlindoro: nope
[03:02:26] iamlindoro: not I
[03:02:33] ** iamlindoro goes off to look at something shiny **
[03:02:35] sphery: you can't switch to another channel because the tuner is locked on a single multiplex
[03:02:38] FisherPrice701: lol
[03:02:39] iamlindoro: won't foist this one one me
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[03:02:48] sphery: that part I can help you with
[03:03:43] FisherPrice701: do I need to set the recording options to record 1 show per tuner?
[03:03:43] sphery: once you /properly/ set up your capture cards (to point to separate device nodes--i.e. separate cards), you can either map a key to NEXTCARD so that after entering LIveTV you can /choose/ to use the other tuner for LiveTV by hitting NEXTCARD
[03:03:51] sphery: no
[03:04:29] FisherPrice701: hrm I thought that I did point them to two different devices
[03:04:30] sphery: everything is set right, except maybe you used /dev/dvb/adapter0 for both or something
[03:04:42] sphery: make sure you select the device--don't type it in
[03:05:28] sphery: if you don't want to do the NEXTCARD thing, but you want LiveTV to /always/ take a different tuner from the one in use for recording, select, "Avoid conflicts between LiveTV and recordings"
[03:06:05] sphery: and, for the full story--and all the qualifications/considerations--see http://www.gossamer-threads.com/lists/mythtv/dev/369358#369358 (best approach is at the bottom of the post, but read the whole thing or you're lacking important info you need)
[03:06:40] FisherPrice701: no, I've definitely got the cards set right
[03:06:45] FisherPrice701: two different devices
[03:06:53] FisherPrice701: is there a way I can check that via command line
[03:06:57] FisherPrice701: so I can show you
[03:07:24] sphery: when you start a single recording (and are not using LiveTV) and look at the backend status page, which encoder(s) are in use
[03:08:14] ** iamlindoro suggests sphery's solution of choice **
[03:08:29] iamlindoro: the "do steps a and b from this link" solution
[03:08:30] sphery: that will only solve the LiveTV locked to one tuner/multiplex thing
[03:08:38] sphery: Oh, that one...
[03:08:40] sphery: possibly right
[03:08:51] iamlindoro: that one to solve problem one, then the other solution for problem two
[03:08:55] sphery: I'm not sure I'm understanding what's actually happening, though--what the problem is
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[03:15:26] ** iamlindoro goes off to download a mass of screenshots thanks to Greyfoxx ;) **
[03:16:26] sphery: reminds me that I decided not to get a used copy of Mass Effect with my 25% off coupon, yesterday
[03:17:21] iamlindoro: d'oh!
[03:17:24] iamlindoro: ME was *fun*
[03:18:18] sphery: It was still $34.95 used. I generally wait for $20 and under (with 20% off coupon or better). Got Assassin's Creed and Lost Planet Colonies and Bio--wait for it--Shock.
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[03:19:09] sphery: Stupid Fallout 3 is still $54.95 used.
[03:20:07] iamlindoro: Fallout 3 has many many many hours of play value
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[03:21:17] sphery: Yeah. I heard they're about to release a new edition that may have all the downloadable content on the disc (which would be great since MS is still charging >$1/GB for HDD upgrades) and it would only be $60 (compared to the $55 used original edition).
[03:21:20] iamlindoro: GreyFoxx, if (!data["Episode Image"].isEmpty()) Might want if (!data["Episode Image"].isEmpty() && metadata->GetScreenshot().isEmpty())
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[03:22:10] iamlindoro: GreyFoxx, because then it will match the behavior of the other image types and only kick off the screenshot if none is set
[03:22:51] sphery: FisherPrice701: I hope I didn't confuse you too much, but the link I posted won't help you fix the "same show is recording from both tuners" issue. You really need to fix that before changing the way LiveTV works for you.
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[03:23:40] sphery: to help you fix that, I need either an answer to the question I asked above or a pastebin of the output of: mythbackend --printsched
[03:23:50] sphery: or both
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[03:36:41] iamlindoro: Did we ever fix the player bug that prevents it frmo playing back the last couple seconds?
[03:37:14] iamlindoro: hmm, looks like no
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[03:41:05] android6011: Im about to build a backend only machine, what filesystem should i use for my drives with videos and music etc
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[03:44:13] T3Kn0: ntfs?
[03:44:23] android6011: lol?
[03:44:27] ** iamlindoro hopes that's a joke **
[03:44:36] T3Kn0: mmmmmmm
[03:44:41] android6011: i was thinking ext4
[03:44:47] iamlindoro: Don't use ext4
[03:44:49] android6011: but im not sure if id be better with something else
[03:44:53] android6011: iamlindoro: what do you suggest
[03:44:54] T3Kn0: mhmmm*(
[03:44:57] iamlindoro: unless the point is to lose the data spontaneously
[03:45:01] iamlindoro: xfs or jfs
[03:45:47] android6011: what are the pros of using those over others
[03:46:05] iamlindoro: Stability, speed, and the fact that they have been around longer than five minutes
[03:46:14] android6011: ha true
[03:46:25] android6011: so just either or is one better than the other
[03:46:37] iamlindoro: Either is fine, I use XFS
[03:47:25] android6011: what distro are you using
[03:47:45] iamlindoro: Depends on what machine I'm on... Ubuntu or Debian, generally
[03:47:53] android6011: same here
[03:48:08] android6011: I was thinking about going with debian server, but ubuntu apt repos tend to stay more up to date
[03:48:31] iamlindoro: I don't use packages, so I can't speak to that, though mythbuntu does have a weekly repository
[03:48:40] android6011: ya i saw that
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[03:51:36] iamlindoro: GreyFoxx, My "Download All Metadata" command is a fast way to fill up all these screenshots ;)
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[03:56:00] iamlindoro: sphery, There you go, the SRT thread worked itself out
[03:57:47] sphery: so he has a program that ripped .sub from a DVD?
[03:57:52] sphery: isn't .sub text?
[03:58:19] iamlindoro: no
[03:58:30] iamlindoro: .sub is bitmapped subtitles
[03:58:33] iamlindoro: .srt is text
[03:58:33] sphery: ahhh
[03:58:58] sphery: so someone just needs to tell him that unless he uses an OCR program, he's not going to convert to .srt :)
[03:59:20] sphery: though that link you posted says it does it
[03:59:48] sphery: which uses OCR :)
[04:00:06] sphery: heh, still not going to post your link
[04:00:36] sphery: though he /did/ say that he ripped it himself
[04:03:27] wagnerrp: my only complaint about JFS is it doesnt know what to do if it doesnt have a chance to fully play through the journal
[04:03:38] ** lyricnz attempts to setup a slave backend, 5+ years since he setup the primary. Wish me luck, I've forgotten *everything8 **
[04:05:13] wagnerrp: im still not sold on the whole concept of journalling....
[04:05:48] sphery: yeah, cause just when you think you'
[04:05:57] sphery: ve found a good place to hide the journal
[04:06:01] sphery: your pesky sister finds it
[04:07:04] lyricnz: Hmmm, channel scanning not working. "yay"
[04:07:06] wagnerrp: i mean if you reorder data writes properly, you never end up with an inconsistent file system in the first place
[04:07:16] wagnerrp: rendering the journal completely unnecessary
[04:08:04] kormoc: wagnerrp, erm. the Journal just tells you if a write is committed or not, nothing to do with ordering
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[04:08:34] sphery: hmmm... I watched a YouTube video of how to get 13M points on a single shot in Peggle and I can't do it.
[04:08:38] sphery: My game must be broken.
[04:09:10] kormoc: wagnerrp, so before I write a node, I write to the journal saying node x is going to be node y and sync (force it to store on the disk), do the real write, wait for it to finish and then swap the inodes around and clear the journal, this way if it powers down, it knows where the old inode is to revert to, etc
[04:11:59] wagnerrp: journalling isnt about being able to recover data
[04:12:14] wagnerrp: its just about maintaining consistant information about what data is where
[04:13:06] kormoc: yeah, which is what the journal provides
[04:13:23] kormoc: as the journal only matters when the writes are larger then the atomic operations can support
[04:13:31] wagnerrp: which can be accomplished without needing a journal
[04:13:48] wagnerrp: the only advantage the journal gets you is you have no risk of storage leaks
[04:13:55] kormoc: not if they're larger then the atomic operations can support
[04:14:35] kormoc: if I'm writing a few gigs, I rather it use the hard drive buffers as much as it can and use the journal to know what's dirty rather then just syncing on every write op
[04:15:02] kormoc: this is especially important with NCQ when the drive reorders operations on the fly itself
[04:15:39] kormoc: if you don't want to use a journal and count on sync, just mount a ext2 volume with the sync option and speed test it sometime, it's surprising slow
[04:18:25] wagnerrp: UFS and ZFS both use two other means of maintaining consistency, while providing asynchronous IO
[04:19:03] kormoc: It's still the same concept, marking which chunks are dirty, which ones are not, etc
[04:19:48] wagnerrp: but that list of 'dirty' nodes only ever exists in memory
[04:19:55] wagnerrp: there is never anything needed to play back on boot
[04:20:20] wagnerrp: the file systems are writable immediately
[04:20:32] kormoc: that's not true, with ZFS it's stored in the entity meta data and plays back on read request rather then at boot
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[04:20:52] kormoc: which leads to some fun when it fails on a rarely used chunk and a week later you get the read fail...
[04:21:43] kormoc: but in anycase, you can turn off the journal and it will always revert to older file versions, the journal only helps you restore writes that should have finished but didn't
[04:21:51] wagnerrp: i guess everything has pitfalls somewhere or another...
[04:23:05] kormoc: it's all give and take, you have information and information about the information
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[06:35:45] loosr: hi ppls
[06:36:12] loosr: what was I gonna ask
[06:36:23] loosr: ah yes, about storage.
[06:37:09] Captain_Murdoch: yes, you need it.
[06:37:17] loosr: how should I start a vault that can be expanded later on?
[06:38:28] loosr: I got two terabytes ATM. But if another on is required is not a problem.
[06:38:49] loosr: I was planning on using ZFS.
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[06:44:22] Captain_Murdoch: never use it myself, but google for LVM to find some instructions. also search the mailing lists. you might decide not to consolidate all the drives into one filesystem. Storage Groups let you use all drives without having to put them in one big FS.
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[06:51:52] Wicked: set up raid5
[06:53:39] Wicked: redundant and you can grow it easily. but you lose one drive. (number of drives x size of drives) – size of smallest drive
[06:56:35] loosr: lvm is not a filesystem
[06:56:56] loosr: argh,,, so many ways :(
[06:57:02] Captain_Murdoch: lvm lets you expand across multiple partitions/drives. you put a filesystem on top of it.
[06:57:07] Captain_Murdoch: how many drives do you have?
[06:57:30] loosr: ah of course
[06:57:45] loosr: but that's like doing it manually
[06:58:11] loosr: though LVM has some backup capabilities
[06:58:22] loosr: that'd still be manual
[06:59:18] ** loosr google 'mythtv storage' **
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[07:01:44] loosr: how reliable are mythtv 'grouping'
[07:01:51] loosr: *is
[07:03:52] Captain_Murdoch: Storage Groups provide no redundancy, if you lose a drive, you lose all recordings on that drive. If you use RAID-0 or LVM without putting LVM on top of a redundant RAID config, you'll potentialy lose all recordings on the LVM if you lose a drive. If you put LVM on a redundant/HA RAID config such as a RAID-1 mirror or RAID-5 set, then you can lose a drive without losing any files, but at the expense of reduced usable disk
[07:03:52] Captain_Murdoch: space.
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[07:32:36] loosr: mm..
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[07:51:46] loosr: hey anybody experienced broken tunners and video drivers in the 2.6.30 kernel?
[07:52:46] loosr: [ 7.161674] DVB: Unable to find symbol xc5000_attach()
[07:53:05] loosr: was working beautiful with 2.6.29
[08:03:39] FisherPrice701: sphery: I fixed it... I'd done something stupid in one of the options...
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[08:47:01] slavegirl: hi is there anyone in the uk who has virgin media services as part of mythtv?
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[09:24:31] gbee: PVR-150
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[09:30:41] k-man: my mother wants me to set up mythtv for her- would that be a lot of work to maintain in the long run?
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[09:35:01] ** cesman doesn't think so **
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[10:27:34] gbee: k-man: get everything set up right in the first place and explain how everything works up front, limit expectations (guide data can sometimes be unreliable) and avoid LiveTV, disable entirely if possible
[10:28:00] gbee: arrange ssh access to the box for yourself so you can remotely update/troubleshoot
[10:29:05] gbee: lots of us have set up mythtv for family members, but it's not yet at the stage where you can plug it in and walk away
[10:29:46] juski: you should see my inlaws' PVR.. makes mythtv look like a walk in the park
[10:30:03] juski: I think they've stopped using it & gone back to a VCR
[10:30:05] jduggan: what PVR do they have?
[10:30:09] jduggan: lol @ back to VCR
[10:30:12] jduggan: it must have been bad
[10:30:14] juski: some sony thing. it's horrendous
[10:30:37] juski: not cheap either. think it was about £300
[10:31:23] juski: proper Japlish manual too ;)
[10:31:45] juski: get this – it can record up to 21 timer events a month!
[10:32:51] gbee: k-man: other thing is to get the hardware right, I've found one of the more important issues is noise, if it's whirring away through the quiet points of the film or when the TV is off that irritates most people
[10:33:26] juski: weird thing about the Sony pvr is that it it can transcode /edit recordings to save HDD space
[10:33:35] gbee: juski: 21! why that's fantastic! where can I buy one?
[10:33:43] juski: oh and it can defrag itself too
[10:34:02] jduggan: oh man
[10:34:03] jduggan: whirring
[10:34:09] jduggan: have you guys heard the sky+ boxes?
[10:34:18] juski: nope
[10:34:39] ** gbee pictures a PVR rebuilding itself after being 'fragged' **
[10:34:50] jduggan: my brother has a sky+ box, sometimes you can hear that thing whirring away
[10:34:58] juski: but they were bollocked for mounting HDDs on shock mounts by HDD manufacturers – shortened the life like buggery
[10:34:58] jduggan: its not as silent as i would have though
[10:34:59] jduggan: t
[10:35:54] juski: jduggan: between the whirring & not recording when there's a spot of rain I know which I'd take :D
[10:36:08] ** gbee hugs cable **
[10:37:11] juski: even Steven Fry has issues with his Sky box cutting out when it rains. heh
[10:37:24] jduggan: im still recording from my cable box, but i intend not to be using it for much longer
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[10:37:33] jduggan: as soon as my dvb-s rig is working as i want it
[10:38:05] juski: I was appalled when I scanned for channels on my laptop running trunk. Jesus
[10:40:17] juski: no flies on the trunk scanner, apart from finding channels supposed to be marked as encrypted but they have uncrypted MHEG placeholders when they're off air. Bastards
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[10:45:45] gbee: juski: stuarta is working on that
[10:46:05] gbee: actually there are still a number of issues with the trunk scanner, but all being worked on
[10:46:53] gbee: guess I'll revive that preview gen patch now
[10:47:38] juski: gonna have some breakfast & see if I can press on with you-know-what
[10:52:57] juski: had bother taking the Effects effect lines out of the DrawImage functions & I dunno why. Originally I thought that Effects would be passed straight through
[10:58:57] gbee: pastebin.ca what you have
[11:01:54] juski: http://pastebin.ca/1521753
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[11:03:09] stuarta: afternoon all
[11:06:15] gbee: afternoon
[11:06:46] juski: 'noon stuarta
[11:06:59] stuarta: listening to the cricket and trying to do some coding
[11:06:59] anykey_: gbee: about the channel scanner issues: It checks if it can decrypt a channel and even when it's not able to, the channel still gets added... is this a feature or a bug? :)
[11:07:12] ** stuarta votes bug **
[11:07:37] gbee: /redirect '%scanner%' stuarta
[11:08:04] stuarta: doh!
[11:08:22] stuarta: that is what i'm looking at :)
[11:08:37] stuarta: i'm going to finish these damn default authorities if it kills me
[11:08:57] stuarta: slightly harder now, since the dvb-s card has died :(
[11:11:52] juski: they die much?
[11:12:10] stuarta: only had one...
[11:12:19] juski: come to think, maybe the polyfuse on the LNB PSU side went oof
[11:12:21] stuarta: 2nd hand card to start with
[11:12:29] stuarta: probably
[11:12:31] juski: they're sposed to self-reset but generally don't
[11:12:39] stuarta: it disappeared off the pci bus for a few days
[11:12:43] stuarta: now it's back
[11:12:51] stuarta: but can't get any signal
[11:13:04] gbee: yeah, it's card, not LNB/Dish related
[11:13:47] stuarta: any way to make those fuses reset then?
[11:15:22] juski: replace em
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[11:15:32] stuarta: though you'd say that :(
[11:24:22] ** gbee starts clearing out his patch directory **
[11:24:37] gbee: 500+ patches was getting excessive
[11:24:52] stuarta: i may have to get you to test the dvb-s default authorities...
[11:24:53] gbee: and 99% are old
[11:25:14] stuarta: mv patches patches.old
[11:25:19] stuarta: mkdir patches
[11:25:32] anykey_: mv patches.old patches.older first
[11:25:50] gbee: yeah, well I still need to sort out those few uncommitted good patches
[11:25:53] stuarta: that's when rm is required :)
[11:26:38] gbee: some of which are date back a couple of years, such as this preview patch that I'm attempting to update for trunk
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[11:29:04] stuarta: ew
[11:31:05] gbee: real issue with the preview patch is that it's so old that I can't tell at a glance whether it's complete, I'm having to update and review my own work :)
[11:32:45] stuarta: probably faster to rewrite, nicking the good bits
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[12:04:05] juski: getting sick of this distro's inability to switch seamlessly between wired & wireless networks now
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[12:06:09] laga_: juski: and other distros are better at that?
[12:06:22] juski: I dunno
[12:06:42] xand: what distro?
[12:06:51] gbee: ubnutu
[12:06:52] laga_: and "seamless" switching might be impossible, depending on your definition of seamless
[12:07:09] juski: just enough to mean that when I go wired, ssh connections don't just die
[12:07:21] gbee: seemless bonding might be a very nice feature
[12:07:24] xand: how wouldn't they die?
[12:07:42] xand: or you mean when both are connected...
[12:08:05] juski: I spose it'd mean making a virtual network device or something, & bridge both together. yuk
[12:08:15] juski: anyhoo...
[12:08:25] xand: that's not really the distro's fault :P
[12:08:45] juski: course it is, they should just guess what I want & do it immediately!
[12:09:05] laga_: you're like a woman.
[12:09:07] juski: like compilers should go "oh I know what he meant".. :P
[12:09:16] xand: even if they knew, still wouldn't work
[12:09:40] xand: because that isn't how network connections work... it would have to reconnect if using a different interface
[12:10:16] laga_: not if you get the same
[12:10:18] laga_: IP
[12:11:33] stuarta: you'd have to assign it, you couldn't get a dhcp server to give out the same address for 2 different mac's
[12:11:45] juski: doing that is pretty silly though, I'd be forever forgetting to disable one or the other
[12:11:57] juski: and wrecking my network in the process. heh
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[12:12:20] juski: anyway, I need to get my mind back on this job
[12:13:47] laga_: stuarta: if you release the lease..
[12:14:08] stuarta: pita
[12:14:25] stuarta: i was talking about static assignment via dhcp server
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[12:15:46] noaXess: hi all
[12:15:58] juski: if I want to pass a parameter *through* a function do I have to assign it to a new variable & pass it back out that way?
[12:16:13] noaXess: how can i add manually a channel if i know te frequency and the channel from my tv-provider?
[12:16:29] noaXess: 189.25 MHz, channel C7
[12:16:45] stuarta: juski: if it's a named arg, you can just put that in the next function call
[12:16:52] juski: noaXess: in mythtv-setup's channel editor you can manually add channels
[12:17:36] noaXess: juski: ok.. my tvbackend is in downstairs... down the house.. :) so, how can i do that remotly? i have ssh connection to it..
[12:17:44] stuarta: as in...
[12:17:55] stuarta: void bob (int fred) {
[12:18:04] stuarta: fish(fred);
[12:18:05] stuarta: }
[12:18:40] juski: that's what I'm trying to do. and failing, miserably. only in this case it's a struct I'm trying to pass.
[12:18:55] noaXess: and i have access directly to the mysql database
[12:19:17] laga_: juski: read up on pointers/references
[12:19:19] juski: noaXess: manual DB hacking is generally frowned upon here – certainly not encouraged
[12:19:39] noaXess: juski: so do it with mythv-setup
[12:19:46] juski: noaXess: yes
[12:19:52] noaXess: ok.. thanks..
[12:20:07] juski: sigh. I need more patience than I've got
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[12:20:35] stuarta: it sounds more like the initial getting the hang of it, once you get over that hump it gets easier
[12:20:55] gbee: juski: pastebin what you've got, we promise not to laugh and you will make faster progess
[12:23:31] juski: http://pastebin.ca/1521807 this is it. I thought I was doing ok til I was told I didn't want to be doing 'Effects effect' – which I realised was in effect making a new struct & it'd lose the one passed to the function. So I commented those out & now I'm back to being stuck
[12:24:13] stuarta: you've not defined the type of Effects in the function defn
[12:24:27] stuarta: actually, you've not named it
[12:24:46] stuarta: so put your Effects effect into the func defn where Effects is
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[12:25:05] stuarta: oh eck
[12:25:11] juski: myers
[12:25:19] stuarta: which one is the type and which one is the name of the variable?
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[12:25:57] stuarta: ok, Effects is the typ
[12:26:38] stuarta: void MythPainter::DrawImage(int x, int y, MythImage *im, int alpha, Effects fx)
[12:26:47] stuarta: DrawImage(dest, im, src, alpha, fx);
[12:26:56] juski: this'd be a whole load easier if there was only ONE DrawImage
[12:27:15] stuarta: that's basically what you want to do ^^^
[12:27:16] juski: I mean really one, not a virtual one & two others. I know they're not all the same but it's confusing
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[12:29:30] stuarta: there needs to be multiple DrawImages, due to the fact that they are written for different output types, OpenGL, Qt etc
[12:29:37] juski: oh bloody hell. fx is a new struct of type 'effects' ?
[12:30:09] stuarta: where you are just putting ...., Effects)
[12:30:35] stuarta: you are saying there will be an object of type Effects here, but i'm not giving it a name (and thus you can't use it)
[12:31:06] stuarta: hence it needs to be Effects fx, so that fx is an instance of the type Effects
[12:31:26] juski: I think the penny's beginning to drop
[12:31:27] stuarta: that's a yes basically :)
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[12:31:49] juski: so then I pass it with DrawImage(foo, bar, alpha, fx) ?
[12:31:53] stuarta: yes
[12:31:59] juski: gotcha
[12:32:23] stuarta: plain old C would have barfed on just putting ,Effects)
[12:32:37] stuarta: C++ doesn't due to overloading
[12:33:24] juski: right, so now the compile should get past mythpainter again & fall over at mythuiimage.cpp as it was before
[12:33:37] juski: which I expect, & I have a better idea where to go now :)
[12:33:45] stuarta: \o/
[12:33:52] juski: yup.
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[12:34:13] juski: thanks stuart.. and stuart :)
[12:35:39] stuarta: np
[12:37:45] gbee: juski: http://pastebin.ca/1521818
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[12:48:49] juski: cheers. I'd started that but calling 'fx' that throughout makes more sense
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[12:52:42] gbee: just lessons the possibility of getting confused between the definition 'Effects' and the actual variable/pointer holding the struct
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[13:34:41] gbee: lessens
[13:34:50] mkrufky: what is the command to re-analyze a recording? for instance.... if i dont like how a lossless transcode came out due to bad cutlist, i can restore the original file and then myth has to re-scan it, but it doesnt happen automatically.
[13:35:14] mkrufky: i was given the command before, just lost the file i saved it in
[13:35:51] gbee: mkrufky: this is a file in myth's recorded table or something external?
[13:35:59] mkrufky: recorded table
[13:36:43] gbee: and by re-scan you mean a) commflag b) rebuild seektable?
[13:37:00] gbee: sorry, there is a reason I'm asking :)
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[13:37:11] mkrufky: i need to do both i think
[13:37:46] gbee: well from the UI (Watch Recordings) you can do Menu > Job Options > Begin Commercial Flagging
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[13:38:07] mkrufky: that will rebuild the seek table also?
[13:38:49] mkrufky: ok, ill elaborate.....
[13:38:55] gbee: actually I'm not sure, but to rebuild the seektable from the command line mythcommflag --rebuild --file {path}
[13:38:58] mkrufky: what ACTUALLY happened:
[13:39:22] mkrufky: a recording on my master backend totally failed and only got 2 and a half minutes
[13:39:42] mkrufky: however, one of my test boxes running the same version of mythbackend got the entire 2 hour recording
[13:40:07] mkrufky: so, i copied the GOOD recording to the server, replacing the 2:30 recording file
[13:40:20] mkrufky: myth plays it just fine, but i cannot skip or rewind
[13:40:30] mkrufky: so i know i need to rebuild a seektable
[13:40:37] gbee: mkrufky: ok, well to rebuild the seektable "mythcommflag --rebuild --file {path}", if you need it flagged then run mythcommflag either manually or from the UI
[13:40:42] mkrufky: mythcommflag thru the gui is enough to fix that?
[13:40:49] mkrufky: ok
[13:40:52] mkrufky: thanks :-)
[13:41:23] gbee: I'd have to look at the code, I don't use mythcommflag so I'm not sure whether it will automatically rebuild a seektable if it can't find a usable one
[13:41:50] ianh: Hello...
[13:41:57] gbee: but --rebuild forces a seektable rebuild (but it won't flag at the same time)
[13:42:19] mkrufky: it would be nice to have the rebuild seek table functionality inside the GUI
[13:43:17] gbee: mkrufky: agreed and I'll probably add it before 0.22, it's been somewhere on my list since last year
[13:43:45] ianh: I have a problem compiling the trunk development version on my "Intel(R) Celeron(R) CPU 2.26GHz" MythTV server box
[13:45:16] gbee: and I might make it rebuild the seektable if you start playback of a recording which doesn't have one, it usually takes a minute or two, so you'd be able to seek after that time without needing to exit playback
[13:45:16] ianh: x86/yuv2rgb_template.c: In function 'yuva420_rgb32_MMX':
[13:45:17] ianh: x86/yuv2rgb_template.c:476: error: can't find a register in class 'GENERAL_REGS' while reloading 'asm'
[13:45:17] ianh: x86/yuv2rgb_template.c:476: error: 'asm' operand has impossible constraints
[13:46:00] ianh: That's in libswscale, which comes with ffmpeg's libavcodec
[13:46:39] gbee: ianh: can you paste the output of configure to mythtv.pastebin.ca
[13:46:48] ianh: OK
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[13:47:53] gbee: it's probably mis-detecting your cpu, or you are specifying an incorrect cpu/arch
[13:48:12] gbee: gcc --version too
[13:49:01] ianh: http://mythtv.pastebin.ca/1521878
[13:49:29] ianh: breezeblock ~ # gcc --version
[13:49:29] ianh: gcc (Gentoo 4.3.3-r2 p1.2, pie-10.1.5) 4.3.3
[13:49:29] ianh: Copyright (C) 2008 Free Software Foundation, Inc.
[13:49:29] ianh: This is free software; see the source for copying conditions. There is NO
[13:49:29] ianh: warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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[13:51:52] stuarta: gcc (Gentoo 4.3.3-r2 p1.2, pie-10.1.5) 4.3.3 would have been enough
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[13:52:45] ianh: gcc -v is also fun
[13:55:02] gbee: janneg: ^^
[13:55:45] gbee: not sure what yasm should be, but probably not 'yes', at the very least enabling it is likely what is breaking the compile
[13:56:00] ianh: Last time it compiled on that machine was revision 20650
[13:56:35] gbee: add --disable-yasm to your configure args
[13:56:52] ianh: OK, I'll try that
[13:58:48] gbee: might need a distclean first
[13:58:59] gbee: and install ccache, it will speed up recompiles
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[14:04:03] ianh: Same error
[14:04:52] ** stuarta wonders if it's too early for a nice cold beer **
[14:06:16] gbee: nah
[14:06:36] stuarta: especially since there's cricket on... :)
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[14:07:02] stuarta: however 1 beer does not an afternoon of cricket make
[14:07:10] ** stuarta heads out for supplies **
[14:07:40] ianh: 393/6 and it's only the second day....
[14:08:32] laga_: i didnt know people actually watched krikkit ;)
[14:09:54] gbee: ianh: I'll have to hand you over to janneg
[14:10:39] ianh: gbee: OK, and thanks
[14:10:55] ianh: Was worth a try
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[14:15:00] juski: Oh my god!
[14:15:16] juski: teensy wee little weeny bit more progress made :D
[14:16:31] juski: I was scratching my head for ages about how to make an empty struct to pass DrawImage, and eventually sussed (thanks to actually *reading* the compiler messages & thinking hard) I needed to do MythPainter::Effects (newstruct)
[14:16:44] juski: erm.. I think
[14:18:05] juski: I'll bowl onto the other bits that use DrawImage, then set about doing something in a painter & see if it really rolls
[14:18:19] gbee: MythPainter::Effect anemptystruct; .... drawImage(blah,blah,anemptystruct);
[14:18:36] juski: it wasn't working without the brackets
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[14:19:26] yfaykya: gbee: What is current most stable VDPAU driver?
[14:19:29] juski: oh wait yes it was. Must've typo'd it before. damnit
[14:19:43] gbee: 185.14 is the most recent iirc
[14:20:04] yfaykya: Thanks. Will give that a try
[14:21:12] gbee: http://www.nvidia.co.uk/object/linux_display_ . . . 8.31_uk.html
[14:21:22] gbee: actually 185.18
[14:22:31] juski: god, I can't wait to start actually rotating images :)
[14:22:43] mkrufky: wierd, seektable rebuild came out wrong... its a 2 hour recording and it thinks it's only 25 minutes
[14:24:34] stuarta: typically, when i nip out to get a few more beers, we lose 2 wickets
[14:24:44] gbee: !
[14:25:04] juski: hope you run out of beer soon then :D
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[14:25:28] gbee: blink and it'll all be over
[14:25:33] stuarta: beer += 6, coke += 1, rum supplies good
[14:25:41] juski: erm.. that depends on who you're calling 'we', and whether or not I'm rooting for them. Not that I'm a fan
[14:25:56] stuarta: in this case we = aussies :-p
[14:26:08] gbee: heh
[14:26:51] juski: bugger. I've broken mythpainter_ogl somehow
[14:29:18] juski: that's better. now to sort out all the other DrawImage calls
[14:32:14] juski: if I get this going today, even if it's only in the gl painter, there will be dancing
[14:32:46] juski: and lashings & lashings of beer!
[14:32:53] ** stuarta beers juski **
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[14:33:18] yfaykya: stuarta: You an aussie in UK?
[14:33:25] stuarta: aye
[14:34:02] stuarta: the missus is english, so it makes for interesting rugby & cricket watching :)
[14:35:10] yfaykya: Amazing how media can make you support the away team. I was shouting for England against ye in World cup final ('03) and hope ye stuff the English in the cricket now.
[14:36:18] yfaykya: PS. Which gets pus on the TV now? Cricket or SA rugby match in tri nations ?!
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[14:37:13] stuarta: if we had $ky it would be the cricket
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[14:39:57] yfaykya: I spend a fortune on channels (Sky (movies et al)/NTL and Setanta) and only ever watch about 2–3 hours of TV a week. Mythvideo is only thing I use! Over 100Euro a month. Bah..
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[14:40:59] stuarta: we will prob get it just for rugby & cricket
[14:41:51] yfaykya: s/cricket/soccer/ for me and that's my reasoning
[14:42:10] stuarta: can't stand soccer, so won't be spending any money for that
[14:42:49] stuarta: if i ever referreed it, the teams would be down to 7 a side after 20 mins
[14:43:07] yfaykya: sky sports is very poor value for non-soccer fans
[14:43:31] stuarta: unfortunately they have the rights to everything
[14:43:37] stuarta: rugby & cricket included
[14:43:43] yfaykya: If I was in charge of cricket it would only be 20 mins long :-)
[14:43:50] stuarta: which sucks extremely large donkey balls
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[14:44:15] yfaykya: Setanta had good magners league rugby coverage.
[14:45:04] stuarta: it's a pity they over extended themselves
[14:45:20] yfaykya: still going here as setanta ireland
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[14:45:25] stuarta: 445. that's not bad
[14:45:34] stuarta: better than the 102 england got
[14:45:38] yfaykya: all out?
[14:45:44] stuarta: aye
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[14:46:08] yfaykya: lot of wickets fell today
[14:46:16] stuarta: more yesterday
[14:46:19] stuarta: 14
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[14:46:26] stuarta: only 6 today
[14:46:30] stuarta: so far....
[14:46:31] yfaykya: :-)
[14:46:32] gbee: really? seems like ten minutes ago it was for 6, followed by two wickets, then suddenly the others fell?
[14:46:47] stuarta: yeah, tail didn't wag that much
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[14:47:04] stuarta: they bloody well lost 2 while i was buying beer :(
[14:47:26] yfaykya: I'm sure there is a lesson in there .. ;-)
[14:47:56] stuarta: buy beer before game / during lunch....
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[14:48:44] yfaykya: get wife to go etc..
[14:49:05] stuarta: wifey away for the weekend = i get to code for a bit
[14:49:13] stuarta: and drink beer :)
[14:49:14] juski: riight, now to convert Qt transformations into gl. joy!
[14:49:44] gbee: [15:07] <ianh> 393/6  — that can't have been the current tally, 45 for 4 in 40 minutes?
[14:50:02] stuarta: yup, that's about right
[14:50:17] ** yfaykya turns on the rugby **
[14:50:20] gbee: well 52
[14:50:22] stuarta: 52 / 4
[14:50:29] gbee: heh
[14:50:33] gbee: and huh
[14:51:10] juski: so, logical assumption is that opengl has transformation libraries already. time to dig
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[14:57:13] stuarta: juski: using hw accel if available too :)
[14:57:57] juski: I dunno about that, I *hope* it'll just it if it's there
[14:58:13] stuarta: that's transparent to the programmer
[14:58:24] juski: phew!
[14:58:31] stuarta: you just code against the api :)
[14:59:32] juski: now I 'just' have to dissect DrawImage in mythpainter_ogl.cpp & work out what's going on
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[15:04:09] yfaykya: Aussies just got a try after 2 mins
[15:04:45] stuarta: well hopefully we can get a wicket within 2mins as well
[15:05:29] yfaykya: 7–0
[15:05:37] juski: ok now to set rotate somewhere...
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[15:07:46] juski: huhuhhuhuh. that's some *something* . LOL
[15:09:06] juski: ROFLMAO. I've gotta take a screenshot of this
[15:10:08] juski: http://imagebin.ca/img/YxJixw.png
[15:10:47] laga_: wtf
[15:10:55] juski: it's the new 3D UI !
[15:11:30] juski: PMSL still. oh god I think I need some air
[15:11:44] stuarta: haha. that's a good one
[15:12:12] juski: well, it's rotated something by 30 degrees clockwise. Reality, by the look of it
[15:12:24] ** stuarta rofl **
[15:12:59] juski: MythSliders
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[15:15:34] juski: good god though, this means.. whoah! We could have stuff like.. OMG it's full of stars
[15:16:00] juski: where's me editor gone?
[15:16:57] yfaykya: sa winning 9–7 now. Good game this
[15:17:24] stuarta: i can't watch it, so i'm ignoring it
[15:17:51] yfaykya: 10–7 oz now. Brill!
[15:18:30] ** yfaykya turns down commentary **
[15:19:18] juski: hrm. this is still producing rather unexpected results
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[15:21:10] juski: haven't had this much fun programming for ages
[15:22:13] juski: if I didn't know better I'd have said it was rotating the whole drawing surface instead of the texture
[15:22:24] stuarta: you might well be
[15:25:25] ** stuarta loves his fridge **
[15:25:28] stuarta: beer is cold
[15:27:07] juski: try moving the glRotatef around & see what effects it produces
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[15:28:02] noaXess_kubuntu: hey he
[15:28:12] noaXess_kubuntu: is it possible to run mythtv-setup from a frontend?
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[15:28:54] stuarta: yes, though it does involve ssh X forwarding
[15:29:02] noaXess_kubuntu: stuarta: hm...
[15:29:23] noaXess_kubuntu: stuarta: so start mythtv-setup over ssh from the backend?
[15:29:30] stuarta: yes
[15:29:46] stuarta: tho you have to ssh -X <backend>
[15:29:51] stuarta: to setup x forwarding
[15:29:54] noaXess_kubuntu: stuarta: i have done that, and then all wsa freesing.
[15:30:11] noaXess_kubuntu: should i run mythtv-setup with sudo?
[15:30:34] stuarta: you don't need to if the user you are running it as has access to the devices
[15:30:34] wagnerrp: no
[15:30:51] wagnerrp: you should run mythtv setup as the user that should be running mythbackend
[15:30:56] ** stuarta belches **
[15:31:03] noaXess_kubuntu: stuarta: but mythtv-setup stops the mythtv-backend service and that need sudo rights..
[15:31:12] noaXess_kubuntu: hey wagnerrp
[15:31:13] noaXess_kubuntu: ok
[15:31:17] stuarta: mythtv-setup does not do that
[15:31:18] juski: bollocks. got rid of the weird effect but now *nothing* is rotated
[15:31:38] wagnerrp: if mythtv-setup does weird things like that, youre not running mythtv-setup
[15:31:48] wagnerrp: rather youre running some wrapper script, probably part of ubuntu
[15:31:54] noaXess_kubuntu: wagnerrp: ok
[15:32:03] wagnerrp: and you should probably ask your questions in #ubuntu-mythtv
[15:32:31] wagnerrp: they have done a LOT of work changing things around in mythtv, with the intent of automating much of the setup and maintenance
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[15:32:55] wagnerrp: and as such, those operations behave differently
[15:35:43] laga_: run mythtv-setup.real.
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[15:36:47] wagnerrp: well if hes using mythbuntu, and doesnt otherwise know his way around mythtv
[15:36:50] ** stuarta puts feet up n drinks beer **
[15:37:05] wagnerrp: he may as well follow the mythbuntu rules rather than try to bypass them
[15:38:28] laga_: wagnerrp: you're a sane guy
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[15:42:02] stuarta: does anyone else think #6815 is possibly bogus
[15:42:21] wagnerrp: is there any reasonable limit to the number of mythprotocol connections mythbackend can handle?
[15:42:39] stuarta: and that it's no obvious you need to play around with the keys to let you add the lnb
[15:43:05] ** stuarta guesses he could try and test it **
[15:43:06] sphery: wagnerrp: TTBOMK, no limit in code, so it's up to hardware/network/system.
[15:43:43] juski: anybody here know any opengl?
[15:44:53] wagnerrp: so having a file transfer socket try to reuse an existing command socket, instead of just opening up a new one of its own, is completely unnecessary
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[15:46:37] juski: well, it'd certainly different. lol http://imagebin.ca/view/5TDfoU.html
[15:46:39] sphery: wagnerrp: probably not a big deal, though TTBOMK "stateful" clients (like mythfrontend) tend to just have the one
[15:46:42] juski: *it's
[15:47:08] wagnerrp: sphery: well you have to open up a second socket for the file transfer
[15:48:10] juski: hrm. I *think* what I need to do is change modes between whatever it's using & GL_TEXTURE then put it back when I'm done doing the transform
[15:49:10] juski: either that or mess about with the actual gl coordinates, working out what needs to be done from the rotation angle & doing my own matrix operation on them
[15:51:15] sphery: juski: looks like maybe you just need to draw 1 completely black/empty square and then work in the controls for sliding tiles (a la 15) and put in a place for scoring :)
[15:52:00] juski: lol
[15:52:57] juski: bah. glGet isn't included
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[15:55:03] juski: ah maybe I should use glGetIntegerv
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[16:02:12] juski: mythpainter_ogl.cpp:270: error: invalid conversion from ‘int’ to ‘GLint*’
[16:02:16] juski: bah
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[16:04:07] juski: wonder if it'd work with a double
[16:04:31] juski: nope
[16:07:15] wagnerrp: is docs.python.org down for anyone else?
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[16:25:52] juski: this isn't funny anymore
[16:28:05] juski: and tell you what: if this is what opengl rotated images look like I think we should stick to using mythimage
[16:28:23] juski: bloody jaggies
[16:34:43] juski: one thing I've noticed in all this though – in the gl painter, rotated text will be a breeze :)
[16:35:39] wagnerrp: i guess i may as well update to the latest version before working on this
[16:35:47] wagnerrp: considering theres a proto bump and a couple extra commands
[16:37:53] wagnerrp: i need another monitor...
[16:38:03] juski: I need to walk the dog
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[16:45:07] stuarta: shall we sack bopara now?
[16:46:41] gbee: ?
[16:47:00] stuarta: he's not scored above 20 this series
[16:47:01] gbee: probably a bit unfair, I'm not watching the cricket
[16:47:11] stuarta: out first ball.
[16:47:20] stuarta: lbw, although he apparently hit it
[16:47:29] stuarta: according to commentary
[16:47:39] ** stuarta isn't watching it either **
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[16:49:04] ** gbee quacks **
[16:49:08] noaXess_kubuntu: what tool can i use to scan for specific channel on my dvb-c card?
[16:49:13] stuarta: i do that often
[16:49:20] ** stuarta m00's **
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[17:10:09] ** stuarta goes to make dinner **
[17:11:45] gbee: iamlindo: mythbackend --generate-preview --infile /path/to/video/foo.mpg --outfile bar.png
[17:11:58] gbee: err iamlindo`
[17:12:05] ** gbee wonders what happened to the r **
[17:13:35] gbee: anyway, that lays some of the groundwork for automatic preview generation for mythvideo/mythgallery, I don't expect them to call mythbackend themselves, but to use the PreviewGenerator class directly
[17:14:51] gbee: and dvd screen grabs seem broken right now because of the "QWidget: Cannot create a QWidget when no GUI is being used" bug
[17:20:06] dean (dean!n=dean@c-75-72-16-42.hsd1.mn.comcast.net) has joined #mythtv-users
[17:20:17] dean: hello
[17:20:28] dean: im having some screen resolution problem
[17:20:38] dean: it puts two copies of my tv on screen
[17:20:49] dean: one on top and one on the bottem
[17:20:53] dean: bottom*
[17:21:10] dean: is it a resolution problem?
[17:21:24] gbee: oh and worth pointing out that it's not going to work so accurately for videos without a seektable yet, for DVDs that's not an issue, they have their own seektable
[17:22:01] gbee: dean: no, you are using Bob deinterlacing with an ATi card which doesn't support it
[17:22:13] dean: oh
[17:22:20] dean: can I use something else?
[17:22:33] dean: makes sence I do have an ati card
[17:22:48] gbee: every other deinterlacing method should be ok, just not bob
[17:23:11] gbee: must note that restriction in the help test
[17:23:13] gbee: text
[17:23:24] dean: ok where do I change that?
[17:24:43] sphery: dean: go to Utilities/Setup|Settings|TV Settings|Playback and change the Playback Profile group from CPU+ to Slim on the 3rd screen
[17:24:54] wagnerrp: 'DELETE_FILE' seems like it could be rather dangerous
[17:25:17] sphery: not that the rest of Myth isn't dangerous...
[17:25:44] dean: works
[17:25:57] dean: thanks a bunch sphery and gbee
[17:25:59] wagnerrp: i mean it will delete from any storage group, and takes a relative path
[17:26:11] sphery: the whole scripts-that-run-as-the-backend user thing--so just stick a mythfilldatabase or mythtranscode or misc status info script in place and have fun...
[17:26:45] sphery: wagnerrp: ahh... I haven't looked at the code, yet... Sounds like--especially with SG fallback--it could accidentally delete the wrong file.
[17:26:49] dean: well now its tv time
[17:26:51] dean: bye
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[17:26:58] sphery: enjoy
[17:27:28] wagnerrp: all it takes is a relative path to the filename, no other arguments
[17:27:50] sphery: wonder if it checks things like ..
[17:27:55] sphery: (prev dir)
[17:28:03] wagnerrp: yeah. it does some basic sanity checking, but thats it
[17:28:11] wagnerrp: checks for empty, and checks for '..'
[17:28:16] sphery: hmmm
[17:28:41] sphery: I'd chalk it up to "initial implementation--more to come" :)
[17:28:47] sphery: (possibly with your help :)
[17:28:53] sphery: time to mow the lawn
[17:28:58] ** wagnerrp flees **
[17:33:51] gbee: it should probably take at least the storage group id
[17:36:26] juski: gbee: seen the carnage I've managed to create?
[17:36:52] gbee: the screenshot? aye, well it's progress of sorts :)
[17:37:45] juski: yeah, just need to figure out how to do the rotate on only the texture being messed with
[17:38:47] juski: not happy with the quality of image afterwards though
[17:40:09] gbee: you are rotating with gl?
[17:40:27] juski: aye
[17:40:36] gbee: speak to Chutt, he knows gl and should be able to help
[17:41:16] yfaykya: is "Error in my_thread_global_end(): 1 threads didn't exit" a known issue in frontend logs? I see it quite a bit
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[17:44:32] ianh: gbee: Looks like England are going to be well and truly thrashed doesn't it
[17:44:47] stuarta: juski: or ask mark_k, he seems to know a lot about all the different vid outputs
[17:45:41] yfaykya: so there will be one happy Stuart
[17:45:54] gbee: ianh: aye
[17:46:26] ** stuarta is happy **
[17:46:45] stuarta: food, beer and a decent cricket result
[17:47:16] wagnerrp: any plans on adding SG support to mythmusic?
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[17:47:30] ianh: Well hopefully it'll make the last match more interesting
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[17:50:49] juski: oo. this might be it
[17:51:32] juski: now everything – well every image is rotated at 30 degrees clockwise. so now I just want to switch it on & off. time to bring the parsing in again
[17:52:46] gbee: wagnerrp: GreyFoxx hinted that he would, and I'd really love to see it, but whether it happens in time for 0.22? Some of the storage group image support is intertwined with mythui and mythmusic hasn't been ported yet
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[17:54:02] wagnerrp: ah, was actually wondering if you were doing anything, with all the recent commits to mythmusic
[17:54:07] wagnerrp: but just curious
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[17:55:20] juski: hey the aliasing isn't half as bad this time either. wth?
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[17:57:08] juski: bloody hell, the speed of this – I can forsee a totally kickass mythgallery being possible
[17:57:55] gbee: wagnerrp: just finishing something I started a while back, think I've finished with mythmusic until 0.22
[17:58:04] stuarta: hmmm, myth is causing my dvb-t stick to throw I2C read & write errors
[17:58:18] stuarta: kaffeine listening to the cricket all day, didn't throw a single one
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[18:02:52] juski: oh shat. I took out the code where I loaded rotate with 30 deg & everything is being rotated still
[18:04:08] kormoc: make disclean?
[18:04:14] kormoc: *distclean
[18:06:25] juski: trying that now. I had a go putting the rotate part in an if so if it's 0 it won't happen
[18:07:47] juski: I think switcing glMatrixMode is the cause
[18:12:17] Dagmar: You need the blue patch fpr that
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[18:20:32] juski: nuts. making the angle 0 in the painter's DrawImage is ok, but it seem that making it 0 in a mythuiimage DrawImage call isn't doing the same thing :-\
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[18:27:09] juski: get some VERBOSE in there
[18:27:32] juski: ooo random
[18:28:40] juski: random & very very big
[18:29:22] juski: maybe not actually random, but the contents of memory unrelated to the struct?
[18:31:20] juski: it's being stuffed with junk, anyway. ouch
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[18:53:48] juski: I'll hazard a guess that all the empty structs in other parts of the code are overwriting it
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[19:05:20] gbee: jeez, they weren't exaggerating about Alexander, that's one bad film
[19:06:37] Shadow__X: iamlindo`: what would you recommend to use to do a system clone for a mac
[19:07:04] juski: I watched The Day The Earth Stood Still the other day. Can't believe that cost me money to see. What a CROCK
[19:07:51] wagnerrp: the new one?
[19:08:19] juski: aye
[19:09:28] juski: http://pastebin.ca/1522151 – dunno what's up but the VERBOSE in mythpainter_ogl.cpp is telling me that the rotation angle in the struct is being bollocksed somehow
[19:11:21] gbee: juski: initialise rotate and relectionAxis to zero in the struct definition
[19:11:28] gbee: rotate = 0;
[19:11:33] gbee: int rotate = 0;
[19:11:56] juski: heh. DERRRRRR
[19:12:43] wagnerrp: cant seem to get 'ANN FileTransfer' into write mode...
[19:13:04] juski: oops. the compiler doesn't like that one bit
[19:13:04] gbee: integers don't default to zero and since you are only setting rotate for that one use, in all others it's something random
[19:13:30] gbee: uh, yeah, hang on
[19:13:36] gbee: E_TOOMUCHBEER
[19:15:42] gbee: you could initialise it after the closing brace but before the ; } rotate = 0;
[19:16:21] ** stuarta beers gbee **
[19:17:05] gbee: wait no, oh just ignore me
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[19:18:07] gbee: just assign a value to rotate every place it is used, that's the easiest and least confusing answer
[19:18:17] juski: yeah was thinking that
[19:18:27] juski: somebody else could come along & optimise it later
[19:18:28] juski: :)
[19:18:59] gbee: yeah, there are better solutions, but it would mean more explanation than I'm capable of right now
[19:19:56] juski: I'll sort this, do the parsing to make it selective & then have a go on the qt painter
[19:20:16] juski: shouldn't be too bad since the qt bit is already done :)
[19:21:07] Captain_Murdoch: wagnerrp, should be sending something like "ANN FILETRANSFER hostname 1 0 0" the last 2 zeros are ignored for write mode since they have to do with readahead and read retries.
[19:21:27] Captain_Murdoch: next line is filename and next is sgroup
[19:21:39] Captain_Murdoch: line/arg after the []:[] separator.
[19:22:41] gbee: so C++ structs can have constructors, which is what I was forgetting, anyway, just add "fx.rotate = 0;" everywhere for now
[19:22:52] wagnerrp: oh, so i dont do it all in one line like with read?
[19:23:27] Captain_Murdoch: read isn't on one line either according to remotefile.cpp
[19:23:41] Captain_Murdoch: same code is used to send read/write, I just added an arg to indicate read/write.
[19:24:42] wagnerrp: i mean for reads, i was doing 'ANN FILETRANSFER hostname[]:[]file[]:[]sgroup', but youre saying thats not actually the proper way to do it?
[19:25:42] Captain_Murdoch: yes, but for write you'd need "ANN FILETRANSFER hostname 1 0 0[]:[]filename[]:[]sgroup"
[19:25:57] wagnerrp: ah, i get it
[19:25:59] wagnerrp: thanks
[19:26:26] Captain_Murdoch: probably could make the last 2 #'s optional I guess, but that was a few more if statements in the code. :)
[19:26:55] wagnerrp: i just wasnt using those two options previously, so i was confused as to where they were supposed to go
[19:27:37] wagnerrp: yeah, that did it
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[19:39:33] stoth: myth.find_orphans.pl doesn't do what I expect, after cloning the mythdb from one machine to another. I expect it to delete all of the recording in the db, but it does not think it has any.
[19:40:28] stoth: http://pastebin.com/mc5337c
[19:41:05] Captain_Murdoch: wagnerrp, I just made them optional, so you can leave off the last 2 numbers with current trunk.
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[19:44:12] ** stuarta ate too much paella **
[19:52:07] juski: compilery compilery compilery :)
[19:52:08] Shadow__X: hey stoth
[19:52:40] Shadow__X: and arent find orphans for when you delete recordings but they aren't deleted
[19:52:41] Shadow__X: ?
[19:52:52] Shadow__X: and isnt*
[19:53:39] stoth: k. thanks Shadow__X
[19:54:52] Shadow__X: but i could be wrong
[19:54:53] Shadow__X: :(
[19:55:53] stoth: I ended up manualled trashing the recordedfile table, all ok now.
[19:56:12] Shadow__X: well thats good
[19:56:23] juski: heheh greyscale & grayscale are both valid xml tags. nice :)
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[19:58:53] sphery: Captain_Murdoch: thank for [21171]
[19:59:06] sphery: nice start toward fixing stuarta's issue
[19:59:41] gbee: yeah, my small defiance of 'the man'
[19:59:56] stuarta: ?
[20:00:33] gbee: although there isn't a man in this case ...
[20:00:40] Captain_Murdoch: sphery, yeah, figured it was good for that as well as adding a little security to DELETE_FILE. I havne't thought through the LiveTV fallback situation enough yet to think of a solution.
[20:01:04] gbee: stuarta: I allowed the correct spelling of greyscale alongside the wrong grayscale
[20:01:23] stuarta: juski: ^^^
[20:01:35] gbee: despite everything else being US centric
[20:01:36] Captain_Murdoch: sphery, I think the fallback order change I mentioned may be a good start though.
[20:01:49] juski: gbee: I might add 'colour' too then :)
[20:01:53] gbee: centre
[20:02:23] juski: gah. I need MOARGHZ
[20:03:30] sphery: just don't add programme
[20:03:32] gbee: juski: slowly but surely we might just teach our trans-atlantic cousins to spell ;)
[20:04:26] juski: I'll sneak in 'video sources' renaming. Muhahahaha. Muhahahahaha.. MUHAHAHAHAHAHA
[20:04:39] juski: then I'll mysteriously vanish without a trace
[20:04:45] gbee: that was a joke btw, I know you lot can be humour impaired :p
[20:05:21] gbee: juski: under 6 feet of freshly dug earth
[20:05:38] juski: bugger. it's still messed up
[20:05:50] juski: break out the grep & see which ones I missed
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[20:08:31] juski: woot!
[20:09:51] juski: bugger
[20:10:12] juski: duh. forgot to initialise something
[20:11:37] juski: and now I've forgotten to do the copying bit
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[20:14:17] wagnerrp: i need to quit finding bugs in my code moments after uploading the patch
[20:15:19] wagnerrp: bah.. and i left all the debugging print statements in there too
[20:15:36] juski: I leave uploading til the next day, then re-read
[20:15:39] juski: oh bum
[20:16:50] juski: I think I might have to look at making a constructor for the struct then
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[20:22:12] juski: wtf?
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[20:29:55] juski: lol. put one rotate in & everything is rotated
[20:31:00] gbee: ah well, you can generate screenshots for the videos but not DVDs just yet, something has broken the patch :/
[20:31:54] juski: yeah I think whatever I did to fix up the matrix stuff was bullshit
[20:32:14] stuarta: maybe you were implementing matrix effects :-p
[20:33:22] juski: well, it's better but it's gone a bit faulty towers
[20:34:23] juski: needs sound effects really
[20:34:35] juski: play swaneewhistle.wav
[20:34:39] gbee: juski: the painter remembers the rotation? so you need to reset it at the end of the draw call?
[20:35:18] juski: I dunno. might still be operating on the wrong bits
[20:36:01] juski: http://imagebin.ca/view/6zqIOE3.html
[20:36:05] juski: wooooooooooooooooooooo
[20:36:38] gbee: heh
[20:37:06] gbee: need to svn up, I added an image for Watch Recordings a couple of weeks back
[20:37:31] ** juski considers hiding an easter egg to do 'funny' stuff like this **
[20:40:39] ** gbee gives up for the night **
[20:40:46] juski: might be a combination of factors here
[20:41:18] juski: least it kinda looks coherent now
[20:41:27] juski: not like the alternate reality I had before
[20:42:43] stuarta: still quite funny
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[20:45:38] gbee: draw order, it's rotating the image you asked for and all the ones which follow it in the draw sequence?
[20:46:00] juski: could be
[20:48:24] juski: looks like the ones either side
[20:48:47] juski: and then only the plane with the border on it AND the images & text
[20:48:54] juski: weird
[20:49:12] juski: gonna diff this up & call it a day I reckon
[20:50:16] gbee: juski: border and selected button text are the last two things rendered in that screen, right after the selected button watermark
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[20:50:44] juski: but they're not just one image
[20:51:01] juski: so I'm prolly rotating the plane rather than the texture alone
[20:51:27] stuarta: you trying to make dancing icons?
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[20:52:00] juski: have a definable <rotate> xml tag to rotate images drawn, and do an analogue clock
[20:52:11] juski: maybe add animation later
[20:52:39] juski: need rotating images for analogue clocks :)
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[21:12:08] Xello: hello
[21:12:25] Xello: if one computer on a network has the back end running
[21:12:39] Xello: can another computer without a tv tuner watch tv?
[21:13:03] Xello: if on the same network and firwalls are down... etc
[21:13:04] stuarta: yes
[21:13:08] Xello: cool
[21:13:18] Xello: can you just install the frontend?
[21:13:31] Xello: with ubuntu?
[21:13:39] stuarta: dunno how they package it
[21:13:48] stuarta: i just install the lot
[21:13:57] wagnerrp: it doesnt matter how they package it
[21:13:58] Shadow__X: Xello: you might want to read the manual
[21:14:05] Xello: probably the safest bet
[21:14:10] ** stuarta uses RTFM trout **
[21:14:14] wagnerrp: the difference between a full install, and a frontend only install, is a couple MB
[21:14:53] Xello: I was just worried about the back end takeing up cycles
[21:15:01] wagnerrp: then dont run the backend
[21:15:04] wagnerrp: its that simple
[21:15:19] stuarta: there will be lots of things you install that done run
[21:15:26] Xello: Shadow__X: why is there problems?
[21:15:28] stuarta: ie. most of the base distro
[21:15:49] Xello: well i was just wondering if there was an ez way
[21:15:53] Xello: if not idk
[21:16:17] stuarta: simple = install all, run frontend
[21:16:20] wagnerrp: just install mythtv, and run the frontend
[21:16:27] ** stuarta calls SNAP **
[21:16:33] Xello: yup
[21:16:42] wagnerrp: on the backend, you have to make sure both mysql and mythbackend are set up to listen on the network
[21:17:04] Xello: ic so its not as easy as 123
[21:17:04] wagnerrp: mythbackend, you just have to give it a real IP, instead of 127.0.0.1 in mythtv-setup
[21:17:14] wagnerrp: mysql, not so sure... as the ubuntu people
[21:17:16] stuarta: yes it is
[21:17:22] Dagmar: When did 127.0.0.1 stop being a real IP??
[21:17:28] Xello: localhost
[21:17:31] tank-man: easy as reading the documents people took time to write
[21:17:36] wagnerrp: correction, network accessible IP
[21:17:42] stuarta: hah
[21:17:54] Shadow__X: Xello: you may actually have to read a thing or two
[21:18:03] Xello: yea I know....
[21:18:24] Xello: in fact i should be ashamed of coming here first
[21:18:34] Shadow__X: :)
[21:18:39] wagnerrp: check the executive overview on the wiki
[21:18:48] Xello: I was looking for a quick an dirty answer
[21:19:01] Xello: I spent 3 days getting the damed tv tuner to work
[21:19:19] wagnerrp: that page is your quick and dirty answer to most of what mythtv is capable of
[21:19:45] Xello: not seeing a url
[21:19:48] Xello: ??
[21:20:03] wagnerrp: '<wagnerrp> check the executive overview on the wiki'
[21:20:17] Xello: oh
[21:20:32] Xello: well once the tv tuner worked myth tv worked
[21:21:20] stuarta: that's normally the case
[21:21:27] Xello: mabe I will get lucky and it will work out of the box
[21:21:40] Xello: ^.^
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[21:25:00] Ryan_: Hello
[21:25:04] Ryan_: Its me Xello
[21:25:14] Ryan_: computer restarted on me
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[21:25:30] Ryan_: wanted to thank you guys for the help
[21:32:31] stuarta: np
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[21:38:09] Ryan_: It worked!
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[21:38:15] Ryan_: Like a charm!
[21:38:31] Ryan_: Thanks again guys
[21:38:33] Ryan_: ttyl
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[21:44:16] stuarta: bah....
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[21:44:29] stuarta: deleting a video caused the frontend to segfault
[21:45:23] stuarta: it did the delete, then crashed
[21:45:56] iamlindoro: think there's an open bug on that
[21:46:17] iamlindoro: #6068
[21:49:08] ** stuarta comments **
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[22:03:56] Dagmar: Hmm... I broke something
[22:10:03] stuarta: you get to keep both pieces
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[22:12:30] gbee: more than five and you get a free bag
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[22:17:21] Dagmar: Sanity check: Mythweb "streaming" typically sends the entire file before WMP will bother trying to play it, right?
[22:17:53] Dagmar: At home, I could care less since it's all samba-mounted everywhere anyway
[22:18:16] Dagmar: However, today I'm at work and bloody SyFie has decided to lag on putting up the latest Eureka
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[22:21:07] iamlindoro: stuarta, I have a fix for you
[22:21:17] iamlindoro: stuarta, at least, appears to work here
[22:21:26] stuarta: \o/
[22:21:38] stuarta: now i'd have to find a video to delete :)
[22:21:48] iamlindoro: stuarta, use touch ;)
[22:21:51] iamlindoro: void VideoDialog::OnRemoveVideo(bool dodelete)
[22:22:07] iamlindoro: find the line about ten lines in, change refreshData() to reloadData()
[22:22:50] iamlindoro: While that fix (if it works for you as well) should be committed, I need to conjure up a small patch to also handle the delete in storage groups, I can get to that later today
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[22:29:22] iamlindoro: bah, or right now
[22:29:32] iamlindoro: I will have a delete patch that handles SGs in a sec here
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[22:42:35] iamlindoro: OK, have delete working on SGs now ticket in a moment
[22:42:39] iamlindoro: er now, ticket
[22:45:06] gbee: reloadData()? sounds expensive
[22:45:28] stuarta: so is crashing
[22:45:45] gbee: can't remember how the videolist is implemented, but it should be possible to just remove the offending item from the list and invalidate the pointer (NULL)
[22:46:17] iamlindoro: gbee, refreshdata just calls reloaddata
[22:46:24] gbee: heh, ok
[22:46:37] iamlindoro: w/ one extra preceding line, hang on
[22:46:42] stuarta: so why is calling reloadData directly better...?
[22:47:42] iamlindoro: excuse me, had that backwards
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[22:47:53] iamlindoro: reloaddata calls refreshdata, but first does:
[22:47:58] iamlindoro: m_d->m_treeLoaded = false;
[22:48:04] gbee: I'll revisit the speed/efficiency stuff post-0.22, but there are many places where we can make the response much faster by not reloading an entire list for example
[22:48:13] iamlindoro: Which seems to be the trick for not segfaulting on a delete
[22:48:15] stuarta: which would invalid the whole tree i'm guessing
[22:48:21] gbee: right, so it forces a reload of the entire tree
[22:48:21] iamlindoro: yes
[22:48:37] ** iamlindoro shrugs **
[22:48:51] iamlindoro: Though folks would appreciate a solution that worked
[22:48:51] gbee: and the ui has to be rebuilt along with it, not saying it's all bad, just that it could be better
[22:48:54] iamlindoro: the thought
[22:48:57] iamlindoro: sure
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[22:49:18] gbee: iamlindoro: ignore me, I'm just being a jerk
[22:49:27] iamlindoro: no, no
[22:49:28] ** kormoc blinks **
[22:49:44] iamlindoro: I appreciate that it could be better, was just the most expedient fix I could find
[22:49:44] gbee: nah, trust me, I am
[22:49:46] ** stuarta offers gbee more beer **
[22:51:20] gbee: :)
[22:55:09] iamlindoro: Added to #6819
[22:55:28] iamlindoro: Which if someone wouldn't mind changing to something like "Miscellaneous MythVideo SG improvements) I would be much obliged
[22:55:44] iamlindoro: Since it now fixes/implements three different SG related fixes in MythVideo
[22:56:12] iamlindoro: If anyone feels like all or part of it can be committed, that woudl be okay too
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[23:02:37] iamlindoro: Note that the delete suffers from the same issue as the scan, ie you need to leave and let the cache die for it to disappear
[23:02:51] iamlindoro: but that's because they both suffer from the same root cause, and both would be fixed by fixing that
[23:03:37] ** stuarta contemplate his rum n coke **
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[23:06:15] ** iamlindoro sighs, goes outside **
[23:06:30] ** stuarta wonders if iamlindoro need beer **
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[23:27:12] badsector: Using ubuntu, is it possible to capture the video in of a ATI Rage Pro 128 card?
[23:27:50] stuarta: ew, don't think anyone ever got that thing to work in any application
[23:28:21] badsector: yeah, i'm just trying to capture that video input stream, but i have no /dev/video0 :(
[23:28:37] stuarta: kinda a pre req
[23:29:46] badsector: i remember I had to install some kinda module inorder for ubuntu to recognize my Anaglog Tuner card.. wonder if I can do something like that w/ this card..
[23:30:16] badsector: but I'm betting now that there are just not good enough drivers to grab that video input.. cause i have searched and only found info about getting the video out to work ...
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[23:31:24] Broseidon: hi where would i find the win32-packager.pl file for building the 0.21-fixes branch instead of trunk?
[23:31:44] iamlindoro: in the .21-fixes branch
[23:31:57] ** stuarta disagrees **
[23:32:10] stuarta: you won't, it's only been developed for head
[23:32:28] stuarta: it needed the qt4 port
[23:32:45] iamlindoro: stuarta, hrm? http://svn.mythtv.org/trac/browser/branches/r . . . ontrib/Win32
[23:33:04] stuarta: yeah, well, i try to ignore windows.....
[23:33:05] iamlindoro: (though I wouldn't expect it to work worth a damn)
[23:33:36] Broseidon: worth a shot for me
[23:33:46] Broseidon: ill let u guys know how it turns out
[23:33:54] stuarta: goodo :_
[23:33:59] stuarta: :)
[23:34:11] ** stuarta beers iamlindoro **
[23:34:42] iamlindoro: yaaaay
[23:35:02] iamlindoro: I'll let you know in advance-- it'll barely work
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[23:35:11] iamlindoro: and certainly not in any usable fashion
[23:35:22] Broseidon: i only need part of the frontend
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[23:35:31] Broseidon: i have a backend system already running elsewhere
[23:35:32] iamlindoro: which part?
[23:35:41] iamlindoro: hopefully not "the working part"
[23:35:42] ** stuarta refers everyone to what i said before **
[23:35:49] Broseidon: livetv recorded and scheduling
[23:35:58] iamlindoro: stuarta is right, the only place it might kinda-sorta-a-little work is on trunk
[23:36:04] iamlindoro: Broseidon, well, give up now then
[23:36:17] ** stuarta screams at the noisy fucking cleaning machine outside the window at 12.30am **
[23:40:48] poodyp (poodyp!n=poodyp@m470436d0.tmodns.net) has quit (Read error: 110 (Connection timed out))
[23:55:08] andreax (andreax!n=andreaz@p57B9560E.dip.t-dialin.net) has quit (Read error: 104 (Connection reset by peer))
[23:58:24] loosr: rofl
[23:59:35] loosr: mythtv also organizes music? Does it have a dedicated player?
[23:59:47] loosr: I kinda like mpd

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